GAME DETAIL
MSO FreeCell Arena
Real-time multiplayer FreeCell. Same deal, real rivals: everyone gets the same shuffle and races to solve it, every race timed to the millisecond. Race the nightly Arena Hour, take the worldwide Daily Challenge, and try to beat the dev. Free to download and play. No microtransactions.
このゲームについて
Steamの詳しい説明を読む
Real-time multiplayer FreeCell
Sit down at a virtual table. Everyone gets the same hand. Race to solve it. Watch the leaderboard update live as you play.
FreeCell, with people.
"It's been amazing playing against someone live. It gives you that extra rush when you're playing against a real person—pure dopamine!"
— VulcanoLord, the first player to beat the dev
What's in the box
Single-player FreeCell. The game you know, in a modern build — clean animations, smart auto-move, undo support, watch replays of your best games offline.
Multiplayer tables. Invite friends to a Group Play lobby. Everyone draws the same deals. First to win, lowest moves, best time — all tracked, all visible.
Arena Queue. Get matched, race live, climb the global leaderboard.
Arena Hour, every night. The arena lights up at a fixed hour daily — shown in your local time — and the dev is in the queue. Race him.
Daily Challenge. Same deal for every player worldwide, every day. One shot.
Rivalries. The leaderboard remembers who beat you — and gives you the rematch.
Beat the Dev. Beat the developer in a live race and earn one of the rarest badges in the game, plus the Steam achievement. He plays every night. Good luck.
Cross-platform. One account across Steam, Windows, Mac, and Linux — plus Android on Google Play and iOS on the App Store. Your stats and rivalries follow you.
Times you can trust. Verified from the watchable replay of every run — millisecond-precision timing. Photo finishes are decided by thousandths, and every result on the board is watchable.
Free to download and play.
Play every casual difficulty and watch leaderboards without paying a cent. No ads. No "watch a video to undo." No login required to play. That is how it works today; if it ever changes, we will say so plainly and ahead of time.
The competitive layer — ranked stats, leaderboard eligibility, rivalry tracking — plus Hardcore mode, the full-game mode — will become an optional subscription. It is free for everyone during the beta, and there is no billing in the game today. One flat tier when it arrives. No microtransactions. No cosmetic gacha. No "premium" upsells inside the game.
Built by a small team, actively developed
Patches ship weekly. The in-game feedback button reaches the developer directly — we read every message and most ideas turn into real changes within days. The community Discord (linked from the in-game menu) is where we discuss what's coming next.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 6人 | 最終観測:2026年8月25日 12:18(34日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
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