GAME DETAIL
Terra Crafter
A sci-fi survival colony sim. Mine ore, craft equipment, and build a base. Recruit and provide for humans, robots, and aliens to grow your colony. Raise oxygen, heat, and pressure in order to turn a dead planet into a living one. Defend against enemy attacks and keep the base running.
このゲームについて
Steamの詳しい説明を読む
Terra Crafter is a sci-fisurvival colony sim. Mine ore, craft equipment, and build a base. Recruit and provide for humans, robots, and aliens to grow your colony. Raise oxygen, heat, and pressure in order to turn a dead planet into a living one. Defend against enemy attacks and keep the base running.
Three companies tried to wake this planet. All three left their people behind.
The law of the frontier is simple: the planet belongs to whoever wakes it up. An arbiter satellite hangs in orbit, metering every registered machine on the surface: every liter of oxygen, every degree of heat, every drop of rain, logged to whoever built the machine that made it. The day the planet breathes on its own, the ledger closes, and the company that woke it owns it. So when the survey drones found this world, three companies bought stakes within the hour. They dropped crews, terraformers, and a promise: supply ships every quarter until the sky turns blue.
The supply ships stopped coming. Back home, all three companies went under: mergers, bankruptcies, liquidation. Nobody told the crews. The terraformers went dark one by one, stripped for parts by the people they were supposed to be building a future for. The sky stayed black. The lakes never came. And the crews are still down there, years on, waiting for ships that were sold for scrap.
You work for the company that bought the three lapsed stakes at auction. Your job: land on the planet, restart the terraforming effort, and succeed where three companies failed.
SURVIVE
The planet doesn't want you here. Neither does anyone on it, yet. Manage your oxygen, hunger, health, and sleep under a dark sky and thin air. Every expedition is a budget: how far can you go, and what's it worth bringing back?
BUILD
Start with nothing but a drop pod and grow it into a full colony. Mine resources, craft tools and equipment, and construct everything your colony needs to run: power grids for the machines, kitchens and quarters for the crew, and terraformers to change the atmosphere.
COMMAND
You're not alone down there. Scattered across the wastes are the crews the dead companies left behind: human engineers, alien laborers, robots still running on their last contracts. Recruit them into your colony, assign them work, and manage their needs. Humans and aliens need food, water, and rest, while robots need electricity to recharge. Each type of worker needs something different, and your base has to provide for all of them.
TERRAFORM
Build machines that raise the planet's oxygen, heat, and pressure. As the atmosphere improves, the world visibly changes around you: the sky turns from black to blue, clouds form overhead, and rain falls from the skyfor the first time. Every terraforming machine you run counts toward your claim on the planet.
DEFEND
Some of the abandoned crews have turned hostile, and they'll raid your colony for supplies. Build defenses, fight off attacks, and repair damaged buildings to keep your base running.
EXPLORE
Venture into the wastes to survey resources, chart the terrain, and pick through what three dead companies left behind. Their logs are out there too. Three companies going under in the same span could be a coincidence. The crews that survived don't think so.
FEATURES
Survival: manage your own oxygen, hunger, and health on a hostile planet
Colony management: recruit the abandoned crews of three dead companies, humans, robots, and aliens alike, each with different needs that your base must satisfy
Terraforming: raise oxygen, heat, and pressure in order to watch the planet visibly transform. Turn dark skies to blue, dust to lakes, and change a dead planet into a living one.
Base building: construct, power, and expand a colony from a single drop pod
Crafting: tools, equipment, food, and the machines that wake a planet
Base defense: repel attacks on your buildings, repair the damage, and keep your claim alive
Exploration: derelict outposts, dead terraformers, and the logs of three companies that all failed a little too neatly
Robots don't eat. Aliens don't charge. Plan accordingly.
The planet belongs to whoever wakes it up.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 17人 | 最終観測:2026年8月25日 18:12(35日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ジャンル
機能カテゴリ
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