GAME DETAIL
Alethra
A dice roguelike where every die you draft is yours forever — if you get it out alive. Chain combos, stack poker chips that break the rules, and decide at every shop: extract and keep your loot, or push one more round and risk all of it.
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Roll. Combo. Cash out. Or lose everything.
Alethra is a roguelike dice-battler with one twist that changes every decision you make: your dice are permanent — but only if you get them out.
YOUR DICE ARE YOURS. IF YOU EXTRACT WITH THEM.
Start a run by choosing 40 dice from your collection. They leave the collection and come with you. Win fights, take coins, buy rarer dice, stick custom faces onto them, build something ridiculous.
Then every single shop asks you the same question:
EXTRACT — the run ends now. Everything in your deck is yours permanently. The dice you bought this run, the stickers you applied, all of it.
CONTINUE — enemies scale, shops get better, and if you die, every die you brought and everything you found is gone. No consolation reward. No safety net.
The Classic Die is infinite, so you can always field a deck again. Everything else you have to earn twice: once by finding it, once by walking away with it.
EVERY ROLL IS A DECISION
Five dice. Three rolls. Keep what's working, re-roll what isn't. Except your dice aren't six-sided lumps of nothing:
Coin Die — pays you every time it scores
Twin Die — scores twice if another die matches it
Chameleon Die — ignores its own face, scores the highest on the table
Gambler's Die — triples on 4 and up, nothing below
Glass Die — doubles your score, shatters for good one roll in four
Doom Die — multiplies by however many Doom Dice you rolled
Build a pool that rolls itself into a combination, or build one that doesn't need to.POKER CHIPS THAT BEND THE RULES
Five slots. The shop between rounds sells chips that rewrite how your dice score.
The Mechanic — flips your lowest die to its highest face before scoring
Snake Eyes — pays you for rolling the worst numbers on the table
Iron Will — turns the health you've lost into raw multiplier
Blood Pact — doubles your score and takes a bite out of you for it
Double Down — replays the entire scoring sequence. All of it.
CLIMB THE LADDER
Pair. Two Pair. Three of a Kind. Small Straight. Full House. Large Straight. Four of a Kind.
And then Alethra — five of a kind — which multiplies your entire turn by twelve.
The multiplier lands last, after every chip has fired, so everything you built goes inside it. Hitting Alethra on a full board is the best number in the game.THE HOUSE COMPS YOU
Beat an enemy and the house pays you back. Three offers, pick one, the rest vanish:
Raise your ceiling — more maximum health, which in a run where damage carries over is the difference between round 12 and round 20
Level a combination — make Full House pay more every single time you hit it, for the rest of the run
Heal yourself — close your wounds and restore some of your health
Twenty rounds of one-of-three choices compound into a run nobody else played. And every comp you take is another reason the deck in your hands is worth extracting with.TROPHIES
Casino relics that stay on for the whole run. An extra die every hand. An extra roll every turn. Loaded odds that make your best face land three times as often. Expensive. Worth it.
YOUR COLLECTION IS YOUR PROGRESS
Extract with a die you've never used and it joins your collection forever. Stick custom faces on it and the stickers stay. No XP bars, no meta-currency, no unlock grind — just dice you went in and got.KEY FEATURES
30+ pieces of run-defining content — dice, poker chips and trophies that stack into builds that shouldn't be legal
Every die is a different way to break the scoring, not a reskin
Extraction structure — every shop is a real decision with a real cost
A comp after every fight — one of three, and the other two are gone
Seeded, shareable runs — same seed, same dice, every time
Pause any run and pick it back up exactly where it was
Casino-table presentation with the snap, shake and juice to match
AFTER LAUNCH
Alethra releases complete — no Early Access, no season pass, no roadmap you have to buy into. But we're not done with it: new dice, chips and trophies are coming as free updates, and the collection screen has the empty slots to prove it.INSPIRED BY
Balatro · Dicey Dungeons · Slay the Spire · Escape from Tarkov · Yahtzee
Can you build the perfect pool — and know when to walk away?
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 7人 | 最終観測:2026年8月22日 06:08(38日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
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