GAME DETAIL
The Labyrinth At The End Of Time
The Labyrinth At The End of Time is a retro inspired platformer. Run, jump, dash, die and repeat to get back home, all the while getting ridiculed by a fifth dimensional weirdo in control of this brutalist absurd world that's out of some deranged nightmare.
このゲームについて
Steamの詳しい説明を読む
After a laboratory accident strands you at the end of time a fifth dimensional weirdo by the name of Ranko offers to send you back to where you came from – but only after you get through The Megalolabyrinth!
The Labyrinth At The End Of Time pits you against tricky jumps, fiendish puzzles and the sickening Eternabeasts – beings who’ve lost their mind trying to outlive the end of time.
Along the way you’ll find secrets that reveal new paths through The Megalolabyrinth, meet quirky characters from across the infinite of time and die over and over and over again.
Keep your spirits up because the next run could be the one that brings you home.
Inspired by classic console games where you'd start from the beginning each time you launched them - you'll be given a set amount of health and lives then pushed to your limits to find your way to the end before you get a Game Over and need to start over again.
It's not all bad though. Unlike those old games progress is saved after each level, so you can quit and return where you left off. No memory card required! You're welcome!
No AI or procedural generation here! The Megalolabyrinth is jam packed with 64 entirely unique hand crafted levels, each with their own form of tortu-uuurrr I mean FUN!
Four different biomes, with dozens of challenges and a handful of horrifying creatures ensure that each level will provide an onslaught unlike any other in the game.
But don't worry - you don't gotta beat 'em all! You just need to beat 15 to get to the end. We're not completely cruel!
Nearly every level will have two different exits that will lead to two different paths - ensuring that each time you play you can mix it up to your desire.
Don't like one level? Keep your eyes peeled and your attention focused because if you find the special exit you'll find an entirely different path to the end and avoid the one level you don't like entirely!
You'll see your progress through the labyrinth in the map shown between each level - watch your twists and turns through The Megalolabyrinth and know exactly how much you're missing.
You're not alone here at the end of time! Turns out a lot of people find their way here through a cosmic joke of a loophole.
They are all on their own journey and have their own goals in mind. Feel free to talk to them to get their perspective and learn a little bit about The Megalolabyrinth or where they came from - or not, they won't help you anyway.
Are you just not able to get through on the set number of lives given to you at the start of each run? Well after you've got a few Game Overs you'll unlock Classic mode and be given the ability to gain a few extra lives along the way!
Be forewarned though, that may get you back home but don't expect a warm reception at the end of The Megalolabyrinth. Ranko doesn't have much respect for people who take the easy way out!
With music from the loud Dublin duo Bicurious your blood will be pumping with the tunes along with the wild action! Their heavy, eclectic and irreverent sound is the perfect combination for your travels through The Megalolabyrinth.
You may lose count of the number of times you've died, but at least you'll get to rock it to these tracks again!
Get that casual filth away from me. We've taken a hard fundamental stance on this. Instead of having a double jump we just made the jump good and satisfying. Some may call it "floaty," but we like to think it's bold, multifaceted and contains a bit of an earthy aftertaste.
For the jump connoisseur.
What was that experiment about anyway? How come it throttled you all the way to the end of time? Was it really that dangerous, or were you just not paying attention? Why was that guy so mean to you?
All questions that will probably be answered when you've returned home!
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 9人 | 最終観測:2026年8月22日 07:26(69日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。