GAME DETAIL
Architects of the Universe: The Orbital Wars
A SNES style tactical turn based sci-fi RPG with grid based combat, about two mighty forces clashing in the skies above Earth. For fans of Star Ocean, Octopath, and classic Final Fantasy.
このゲームについて
Steamの詳しい説明を読む
A SNES style tactical turn based sci-fi RPG with grid based combat, about two mighty forces clashing in the skies above Earth.
The games focus is on a variety of gameplay, world building, plot, side missions, and character development.
For fans of Star Ocean, Octopath, and classic Final Fantasy.
United Frontier vs. Bhurl
Bhurl, a ruthless mega-corporation that built a legion of space stations orbiting earth and formed their own independent city-state.
United Frontier, an independent group of pirates with a mystery benefactor, their mission is simply... to disrupt Bhurl in every possible way.
Architects of the Universe: The Orbital Wars explores these events from the start of the war, through the heat of the action, and the end of the war... as well an epilogue exploring the cost of such a war.
Learn about the lore of the world and explore the backstories of the eight major characters of the game through optional side quests and dialog.
Early Access Road Map
Finish Act III
Finish planned side content during Act II, namely ISS 2 and random battles.
ISS 2 planned to be a very large area which will be entirely optional. Doing the activities in this area will reveal more of each characters back story, as well as more lore about the world.
Incorporate Augments equipment.
Create a HQ pack of uncompressed image/ audio files for higher end PCs to import and use if they so choose.
In an optimization effort all images and audio files were reduced in quality. I can hardly notice a difference, but I would still like to give players the option of using the uncompressed files. Will likely do this when game is finished as a part of 1.0 release.
Reduce size of Mariana Base map and separate it into three different smaller maps for optimization purposes.
Add more random dialog and war relevant dialog to civilian NPCs.
Finish in-game achievements as well as integrate Steam Achievements (30+ as of August 2026)
A lot of Steam features, like Achievements and Overlay require augmentation of the game in engine. I've decided to prioritize finishing the game's content prior to implementing these features.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年9月1日 11:18(25日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 18人 | 最終観測:2026年8月28日 01:07(29日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ジャンル
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。