GAME DETAIL
Wetline - Fire Break
Fire spreads through everything it touches. Pilot your water bomber low to refill, and lay wetlines that cut the blaze off before it reaches town. Ignite controlled fires when water isn't enough. A fast, tense firefighting puzzle where every second feeds the fire. What will you save?
このゲームについて
Steamの詳しい説明を読む
Sever the spread
A wildfire doesn't move - it connects. It crawls from tree to tree, tile to tile, and every healthy patch it touches becomes the next one to burn. You fly the only thing standing between the fire and the town: a single water bomber.
Read the fire. Cut the line
You can't put out an established blaze by flying over it. You win by getting ahead of it - soaking the healthy tiles in the fire's path so it runs out of places to go. Draw a wetline across the map and the flames die at its edge.
Fly the altitudes - Drop low over a lake to refill your tank, climb high to clear ridges, and level out to bomb. Speed and control shift with every altitude.
Drop water in bursts - Your trail of wet tiles is painted by the plane's own motion. Time your runs; a tank only holds so much.
Fight fire with fire - Light controlled backburns to starve an advancing front before it arrives.
Watch the wind - Shifting wind carries embers far downwind, opening new fires behind your line. The weather panel is your early warning.
Save what matters - Houses and towns are what you're scored on. Lose too much of the map and the run is over.
Every run is a triage problem
Do you chase the ember that just landed by the town, or hold the main line? Refill now and lose ground, or push one more pass on fumes? Levels are rated on how much you save - chase three stars, or just barely make it out.
Some tiles burns faster than others
Embers can turn fields into infernos, while thick forests gives you time to respond
Made for a 10 day game jam
Wetline started as a game jam game on the theme "Connections" and is now my first release. Hope you enjoy!
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年8月20日 11:55(36日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 7人 | 最終観測:2026年8月18日 13:08(37日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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