GAME DETAIL
MurderAt
London, 1889. Step into the shoes of a young detective in this hand-drawn, point-and-click mystery. Explore the dark halls of Seraphim House, illuminate the shadows, and interrogate suspects to solve a complex locked-room murder. Will you accuse the right person?
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London, November 1889. A freezing autumn night blankets a city on the brink of social revolt during the turbulent elections. Deep within the elegant, high-society walls of Seraphim House, an anonymous dead body is found. The door to his private study is locked firmly from the inside.
You are a young inspector freshly arrived at Scotland Yard from the countryside. Being the only detective left at the station tonight, the grim duty falls to you. Explore the haunting depths of the estate, brave the overgrown shadows of the adjacent Botanical Garden, and uncover a truth that everyone else wants buried.
FEATURES
A living interactive graphic novel: Step into a striking, monochrome world entirely hand-drawn on physical paper using ink and brush. MurderAt features the unique calligraphic and textured art style of creative director Patrick Garbit, transforming every frame into a piece of dark, tactile art.
Investigation & deduction: Inspired by the observation of Return of the Obra Dinn and the point-and-click pacing of Rusty Lake, MurderAt leaves the mystery entirely in your hands. There are no intrusive tutorials or highlighted clues. You must examine documents, observe crime scenes, and connect the dots yourself.
Bring light to the case: In a mansion swallowed by darkness, light is your ultimate tool. Scrounge for matches, light candles, and move lamps to reveal hidden clues. But beware—the dark hides secrets that some would kill to protect.
A web of 19th-Century conspiracy: Dig through a dense narrative of familial trauma, political blackmail, and hidden identities. Interrogate a cast of deeply layered suspects—from ruthless industrialists to loyal confidants—using an organic, topic-based notebook system.
Two ways to investigate:
Sergeant Mode (Normal): Your in-game journal automatically logs discovered facts and maps out explored areas.
Detective Mode (Hard): The in-game journal is completely disabled. You must grab a real-life pen and paper at your desk to crack the case.
The weight of justice: Every suspect has an ending. MurderAt leaves the final verdict to your moral compass, forcing you to answer a haunting question: is solving a crime truly the same as rendering justice?
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 7人 | 最終観測:2026年8月22日 19:20(35日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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