GAME DETAIL
ESTRO Quantum
A 1v1 strategy card game with no life points: you win by taking the board. 250 cards, five Estri, 187 unique Gifts and a Quantum layer that can turn a close clash into a rout. Story campaign, AI duels, ranked PvP and 8 mode combinations.
このゲームについて
Steamの詳しい説明を読む
No life points. No health bars. You win by taking the board.
ESTRO Quantum is the official digital edition of ESTRO, a 1v1 strategy card game built on a rule most card games never break: nobody has hit points. Every match is a fight for the field, decided card by card, clash by clash.
250 cards across five Estri, each with its own way to fight
187 unique Gifts that steal, shield, revive and counter
The Quantum layer: build Charge, win Dominance, Overload the clash
8 ways to play: two base modes and two rule layers you can stack
An 80-phase story campaign, duels against the AI, ranked and casual PvP
No pay-to-win: the shop sells cosmetics only, paid with currency you earn by playing
Victory is not a number reaching zero. There are three ways to win:
Clear the field. From round 6 on, a player with no cards in play loses.
Run them dry. A player who has to draw with both deck and hand empty loses on the spot.
Outlast them. After round 19, the player with more cards on the field and higher total power wins. Lead in only one of the two and the match is a draw.
Every card you commit is a position you have to hold.
Combat resolves on its own, in seconds. When two cards meet, the game adds up their five stats into a total. Then the real fight starts:
Estro matchups. Every card belongs to one of five Estri: ARDO, GRANITO, ARMONIO, ILLUSIO and MANPO. Who attacks whom can swing a clash by up to 10 points.
The die. Both players roll a d6. Roll a number tied to your card's Estro and its main stat gains +5.
The overwhelming strike. If the attacker's main stat is more than double the defender's, it wins outright, whatever the totals say.
Zones. One of five Zone cards shapes every match: it boosts its own Estro and carries a one-time Gift that bends the rules for both players.
187 of the 250 cards carry a Gift, and no two Gifts are the same. Some fire when the card enters play, some when it is destroyed, some in answer to your opponent. Steal a Gift, shield an ally, pull a card back from the Incinerator, or turn a play back on the player who made it.
The digital twist in the name. The tabletop rules of ESTRO stay exactly as they are: Quantum is built on top of them.
Charge. Cards you play from your hand build Quantum Charge, up to 20.
Dominance. Beat your opponent in 3, 4 or all 5 stats and that clash gets a x1, x2 or x3 multiplier.
Overload. Spend your Charge, multiplied by your Dominance, straight onto the total. It works in attack and in defense.
Quantum does not win the match for you: the board does. Quantum decides the clashes along the way. Bank it, read the field, and spend it the moment it breaks your opponent.
Take a random 25-card deck dealt from all 250 cards, or build your own: 25 cards, no duplicates, up to five saved decks. Every new card you unlock through the story and your wins against the AI opens new combinations.
Pick a base mode, then add the rule layers you want. Two bases and two layers make 8 combinations, all playable against the AI and online.
Standard. The full ESTRO rules.
NecroToken. Every card you lose earns you a NecroToken. Spend them on an extra draw, an unbreakable shield, or a card taken straight from your deck. Comebacks become a weapon.
Dimensional Rift (layer). Once per turn, destroy one of your own cards to summon a card from the Dimensional Deck, the shared pile nobody brought to the table. Its Gift fires on arrival.
Stratega (layer). A slower game for planners: no attacks in rounds 1 to 3, one skipped draw for each player, and nobody can win or lose before round 9.
And where to play them:
Story. 8 chapters and 80 phases set in the world of ESTRO, teaching the game one duel at a time.
1 vs AI. Random or custom deck, any mode combination.
Ranked PvP. Climb eight tiers and the online leaderboard.
Casual PvP. Bring your own deck against real players.
Story, AI duels and deck building also work offline.
The only shop is inside the game and it sells cosmetics: card skins, battle effects, card backs, backdrops, frames, titles and avatars. Everything is paid with currency you earn by playing, with daily and weekly missions on top. No real-money store. No microtransactions. No pay-to-win. Matches are won at the table, not at the checkout.
ESTRO Quantum is built by a single developer. The game is complete and playable today, and Early Access keeps it moving: since launch, updates have added the Dimensional Rift and Stratega layers, new card variants and regular fixes. Balance reports, bug reports and mode ideas from the Steam discussions decide what comes next.
No life points. Just the board, the clash, and the Overload you saved for the right moment.
スクリーンショット
評価・レビュー
全体レビュー レビュー不足または未評価 好評率 100.00% / 2件 取得:2026年9月2日 06:56
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年8月20日 14:48(72日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 12人 | 最終観測:2026年8月13日 01:05(80日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
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