GAME DETAIL
White Fountain
Build and direct an isometric colony from its first shelters to automated production. Assign colonists, gather and craft resources, build power and logistics, defend against raids, and lead expeditions across the world map.
このゲームについて
Steamの詳しい説明を読む
White Fountain is a personal, in-development colony-management sandbox built in Godot.
Begin with a small group of colonists and turn an undeveloped map into a working settlement. Mark resource areas, organize storage, place construction blueprints, and decide whether to issue direct orders or let role-driven colonists select work for themselves.
Build a Working Colony
- Gather wood, stone, crops, ores, and petroleum.
- Construct shelter, storage, workshops, laboratories, power systems, defenses, and colony decorations.
- Queue recipes at workbenches, furnaces, cooking stations, laboratories, and powered production machines.
- Organize hauling and storage with stockpiles, storage boxes, workzones, and configurable producer profiles.
Move From Hand Work to Automation
Progress from manual colony work into electrical production and logistics. Generate and store power, connect production with conveyors and magnetic cranes, and operate automatic workbenches, electric furnaces, petroleum equipment, and synthetic-colonist machinery.
## Prepare for Conflict
Equip colonists with melee and ranged weapons, define Fighter profiles and guard zones, respond to attacks on the home colony, and build automated defenses. Combat proficiency, injuries, medicine, and colony losses remain part of the same persistent simulation.
Explore Beyond the Colony
Reach the third command stage to open the world map. Assemble expedition teams, carry supplies, raid hostile settlements, return with recovered resources, and pursue the current end-of-version objective.
A Personal Work in Progress
White Fountain is an evolving personal project rather than a finished commercial release. The public Playtest contains the current playable colony loop, but balance, presentation, performance, and individual systems may change between builds.
The Playtest is single-player and supports English, Simplified Chinese, Traditional Chinese, German, Spanish, Brazilian Portuguese, Japanese, and Korean interface text.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 3人 | 最終観測:2026年8月23日 14:06(34日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
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