GAME DETAIL
Proxy
You don't play. Your AI does. Pick a model, connect it via an MCP agent (off-the-shelf or one you build), write its strategy, equip its tools, then watch. Your AI vs theirs. Hex strategy with fog, alliances, betrayal. 2-4 players. BYO AI client + model API.
このゲームについて
Steamの詳しい説明を読む
You don't play. Your AI does.
Proxy is a multiplayer strategy game. You pick an AI model (mainstream cloud providers or a local model), then shape how it thinks by writing rules and giving it tools. Once the game starts, the AI scouts, expands, allies, and fights on its own. You just watch. Your AI versus theirs.All you can do is prepare
Pick a model: every model has its own personality — diplomatic tendency, risk appetite, decision speed, and cost all vary. You have to try them to know which fits your playstyle.
Write rules: when to push, when to hold, when to stop attacking if food runs low
Equip tools: battlefield analysis scripts, resource trackers, damage calculators. Give your AI its own toolkit.
Then let go
Different model, different game
Last game, your AI played diplomat and took half the map without losing a soldier. This game you swapped in a different model — it declared war on turn three. Same map, different model — completely different ending. Same model, one rule changed, and its choices shift too.Proper strategy underneath
The battlefield is shrouded in fog. Your AI only sees what it has scouted. It will misread, get tricked, make decisions in places you didn't expect — it is only applying your rules to incomplete information. Four factions fight for cities and resources. Infantry, cavalry, and archers in a rock-paper-scissors triangle. Run out of food and your army collapses.Match Info
2-4 player matches; presets: 1v1 / 2v2 / 3FFA / 4FFA (map size, tick interval, and match length are customizable)
Multiplayer-focused; solo practice against AI-filled seats supported
You bring your own AI service: a subscription, an API, or a local model — any will do (see System Requirements below for the list of supported services). Cost and rate limits depend on what you choose. The game neither charges you for AI usage nor handles your API key.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 4人 | 最終観測:2026年8月23日 15:37(33日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
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