GAME DETAIL
Before I Sleep
A fast-paced cyberpunk FPS where gunplay, katana kills, wall-running, slow motion, and cinematic executions collide as a half-human weapon fights to recover the truth before each forced sleep resets him.
このゲームについて
Steamの詳しい説明を読む
BEFORE I SLEEP is a momentum-first cyberpunk FPS where speed is survival.
You play as J-L, a half-human weapon forced awake by the voice of the Boss and sent into a brutal mission through factories, old cities, dream worlds, and the robotic New City. Run across walls, dash through danger, slow time, and chain together gunfire, katana kills, and cinematic executions before each forced sleep pulls you back into the truth hiding inside your dreams.
Every run is a chance to move cleaner, kill faster, and find a better route. Master your weapons, movement, and timing to turn each level into a faster, sharper run.
KEY FEATURES
Momentum-First FPS Combat
Dash, slide, wall-run, climb, and stay moving through levels designed around speed, precision, and flow.
Gun and Katana Flow
Swap between firearms, blade attacks, executions, and special weapons without breaking momentum.
Cinematic Mark-and-Execute
Mark enemies and cut through them in brutal slow-motion execution chains.
A World Built Around Control
Fight through factories, cyberpunk city streets, robotic defenses, and fractured dream spaces where the line between mission and memory begins to collapse.
Dreams That Fight Back
Each forced sleep pulls J-L deeper into a changing dream world, where forgotten voices, buried memories, and the truth behind the Boss begin to surface.
Built for Mastery
Replay levels, improve routes, chain kills faster, and push your movement skill further with speedrun-style challenge design.
Weapons are not only for killing. Use them to move faster, create new routes, escape danger, and keep your momentum alive.
Replay challenge routes, improve your timing, chain kills faster, and push every movement option until each run becomes cleaner, sharper, and faster.
STORY
J-L wakes inside a recharging station with no memory of who he truly is. The Boss tells him he is in danger. The mission is simple: move fast, kill anyone in the way, and reach the tower.
But the deeper J-L goes, the more the dream world changes. A woman’s voice begins to reach him. The enemies he kills start to feel less like enemies. And the orders in his head begin to sound less like guidance… and more like control.
Before each forced sleep resets him, J-L must uncover the truth of what he was, who he lost, and why the Boss is so desperate to keep him obedient.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 26人 | 最終観測:2026年8月23日 22:15(33日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。