GAME DETAIL
.Rise // Access
対戦格闘とシューティング(STG)の要素を融合させた、超高密度なハイスピード・メトロイドヴァニア。 猫族最後の生き残りとなり、巨大な「方舟」の中央で目を覚ませ。 狂気に蝕まれたオラクルの声に導かれ、その精神に秘められたタブーを解き明かせ。
このゲームについて
Steamの詳しい説明を読む
.RISE // ACCESS is a Metroidvania fusing elements of versus fighting and shoot 'em up into high intensity combat, wrapped in an anime aesthetic packed with epic set pieces.
A young girl the last surviving member of the cat folk awakens inside an Ark housing the collective unconscious of countless extinct species. Guided by the voice of an enigmatic entity known as the Oracle, she attempts to escape this colossal structure.
However...
The Oracle appears consumed by an affliction slowly unraveling her mind. What initially presents itself as a motherly figure and an ally quickly turns into a vengeful beast, eaten away by overwhelming solitude. A struggle for survival and mutual understanding begins—if such a connection is even possible...
Exploration
Explore the Ark and meet the spirits dwelling within. Uncover the secrets of the past, carve your path, and discover your true identity.
Epic Boss Fights
Encounters blending close-quarters versus fighting, high-speed bullet hell flight sequences, and tightly choreographed positioning.
The Slayer
Wield your arm—forged from forbidden technology—in combat.
Synergy
Harness and command the Ark's forces.
Phantom Pain
Endure the phantom pain. Whatever happens, don't lose your arm...
A Note from Novark Entertainment
Hello everyone!
We are a young indie studio, each bringing our own unique background to the table, united by a shared passion for video games and anime.
Our core team currently includes our Creative Director (with a background as a senior 3D animator), two developers, and a Production Director who keeps everything running smoothly! We are a small team looking to expand as funding allows, and we're already in touch with talented collaborators ready to help us bring our artistic vision to life.
.RISE // ACCESS is currently in very early prototyping. While the core gameplay foundations are set, we still have a long journey ahead. Our goal is to develop transparently and build this game alongside our community.
We will regularly share our progress: music previews, character reveals, behind-the-scenes devlogs, and gameplay updates. While staying true to our artistic vision, your feedback, ideas, and player experiences will be invaluable in shaping the game throughout production.
If you're excited about the project, make sure to wishlist the game so you don't miss any upcoming announcements, and follow us on our social channels to chat directly with the team.
See you soon!
The Novark Team
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ゲームライフログ
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