GAME DETAIL
TexanLand
Pick a side. Or burn it down anyway. TexanLand is an open world zombie survival game with four factions, dismemberment-heavy combat, and total freedom to play the villain, the hero, or whatever's funniest.
このゲームについて
Steamの詳しい説明を読む
Bash, Loot, Shoot, Progress: The state of Texan is engulfed by a viral zombifying outbreak, and the small fraction of surviving humans are embroiled in civil war. Will YOU be the tie breaker, the one who tips the scales and determines the outcome of this wasteland? If you are up for the monumental task, you will have to struggle, just like everyone else, to achieve an outcome fitting your vision.
Play it your way: Side with any faction, betray everyone, or go full lone wolf. Your call.
Four factions, four stories: Nomads, Survivors, Bandits, and the Military each have their own questline and reputation to win or burn.
Brutal, physical combat: Melee hits land exactly where your weapon is, not where a hidden dice roll says it should.
Guns that punch through walls: Bullets penetrate cover, so nowhere is ever fully safe.
Gore that doesn't hold back: Dismemberment and ragdoll chaos for every kill.
Body part health system: Get shot in the leg and you'll limp. Get hit in the arm and you'll swing slower. Take enough damage to the head or torso, and you're done.
Level up by playing: Smash things with heavy weapons to get stronger, sprint to get faster, take hits to get tougher. No skill trees, just play.
Zombies that actually listen: Gunfire, engines, and loud chaos will pull them straight to you.
Loot, crafting, and survival: Scavenge gear, craft what you need, and manage hunger (and, yes, the other end of that too).
Drive around the wasteland: Cars included.
A world that reacts to you: Dynamic music shifts with the danger around you.
A medium-sized open world: Built for exploring, not for padding playtime.
TexanLand is being built by a three person crew, in development since May 2025. No asset-flips, no ghost studio. Every model, animation, and line of code is made by us. A handful of textures and sounds come from royalty-free asset libraries, but everything else is original work.
Igor — Programming, game systems, assistant 3D model designer, animation, and project lead
Dimitri — 3D models, textures, and story design, general helper
Brian — Secondary game designer, secondary animation design, voice acting and music design
Small team, long term commitment.
スクリーンショット
評価・レビュー
全体レビュー 好評 好評率 100.00% / 11件 取得:2026年9月5日 17:06
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年8月28日 01:03(30日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 48人 | 最終観測:2026年8月24日 04:19(34日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ジャンル
機能カテゴリ
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