GAME DETAIL
Timekeeper
A retro SNES-style RPG adventure. After learning he is the next TIMEKEEPER, Jack must journey through time with CITI to protect history from Goran, a villain determined to alter the timeline and reshape the fate of the world.
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Become the next TIMEKEEPER and defend the flow of history.
When his father passes away, Jack, a humble young farmer, discovers a life-changing secret: he is destined to become the next TIMEKEEPER, guardian of the timeline.
With the help of CITI, he embarks on an adventure across centuries to stop the evil Goran, a powerful force determined to alter history and change the fate of the world.
Explore different eras, encounter memorable characters, fight formidable enemies, and restore the timeline before it's too late.
Armed with the History Book, Jack can track changes in the timeline and uncover which events have been altered. Using the TimeWatch, he receives three possible missions whenever history is disrupted—but only one of them will truly restore the timeline. Choose wisely, as every decision can shape the course of history.
Master four unique tools and abilities throughout your journey:
Boomerang – Hit distant targets and solve environmental puzzles.
Bow – Strike enemies and switches from afar with precision.
Grapple Hook – Cross gaps, reach hidden areas, and navigate dangerous terrain.
Bomb – Destroy obstacles, reveal secrets, and overcome powerful challenges.
Perform special actions:
Dash to avoid enemies
Use the super attack to make more damage
Throw objects at enemies
Travel through time, solve puzzles, battle dangerous foes, escape dungeons and become the hero history needs before the timeline is lost forever.
I use no AI to code this game. "I only used it to make the black logo."
Disclaimer: I didn't know anything about coding a game. I learnt with Michael Games youtube videos. At first, the goal was to make some levels to showcase my music. But as I went further and further in coding, I decided to finish the game. It's not a high tier game, but I think it's a funny one. If you find bugsm please reach to me, I'll try my best to fix them. I'm no historian too. There may be some inaccuracy in the story. Please take that in consideration before leaving a comment, that would be appreciated.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年9月6日 08:47(20日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 4人 | 最終観測:2026年8月24日 10:29(33日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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