GAME DETAIL
AquaDucked!
A physics puzzle game about firing a rubber duck out of a cannon and getting it home in one piece. Place hoses, trampolines and fans, aim, fire, see what happens. 270 levels across 10 worlds, golf, a climbing mode, a level editor, and a pond full of levels other people made.
このゲームについて
Steamの詳しい説明を読む
You've got a cannon, a rubber duck, and a mama duck waiting somewhere on the other side of the level. Figure out the rest.
Some levels you just aim and shoot. Some need a bit of setup first: a trampoline here, a fan there, a hose to blast the duck over the gap. Then you fire and find out if your plan works. If it doesn't, you'll know why, and the next try is one tap away.What's in the box
270 levels across 10 worlds: from a quiet harbor to the windy bluffs, a marsh, a festival, and more!
Tools that do what they say: hoses, slides, trampolines, fans, balloons, buttons, rails, magnets, portals, and water that fills up and spills over
A level editor. Build something, test it, put it in the Pond
The Pond: everyone's levels in one place. Play them, like them, race their ghost runs
Build with a friend live: same level, both of you editing at once. Works phone to PC
Duck Golf: 30 bonus holes where the duck is the ball. Wind, sand, water, par
Climb: one duck, one cannon, a tower with no top. It's generated fresh every run, with neighbors to meet on the way up. Classic is just you and the height. Storm gives you lives and a clock with the weather coming up behind you, and there's a new Daily Storm every day. Sprint is a fixed handful of shots. How high can you get?
67 ducks to unlock, all of them real rubber ducks
Made by a family
The tools, objects and worlds are hand-painted watercolor. The ducks are real rubber ducks, photographed and given a watercolor treatment. No generative AI in the game art. The code was written by one person with an AI programming assistant, which is how a small family project ended up this big. It's been worked on every day for over a year and we're excited for you to play it!
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 2人 | 最終観測:2026年8月11日 19:42(44日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
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