GAME DETAIL
Tamo&Tamer
A cozy monster-collecting RPG with ranch-building and roguelite expedition elements. Take in the monsters that wander in through the rift, raise them, grow crops, lay paths and raise buildings, then dive back to battle side by side. So many to collect, craft, and discover!
このゲームについて
Steamの詳しい説明を読む
It started with a crack in the hills north of your ranch, on an ordinary morning. Strange
monsters started slipping through, one by one. They weren't from our world. Lost, hungry,
with nowhere to go back to. So you took them in, figuring you'd get them home someday.
💎 Collect over 100 monsters
Take a monster down out beyond the rift and it leaves a dimensional stone. Carry it home alive and that same monster fights for you next run.
Drop a stone into the summoning circle and wait to see what wakes up.
Build a roster of 100+ monsters, each with its own element and kit, and fill out the compendium.
🌿 Raise them on a living ranch
Every monster has its own personality, moods, and taste in food. They wander, nap, sulk, and get in the way all on their own. These aren't livestock you put to work. They're family.
Feed them what they actually like and get on their good side, one at a time.
The chopping and gathering are on you. Clear trees, lay paths, put up buildings, and make the ranch your own.
🌀 Head back through the rift
Every trip through the rift reshuffles the map and what's waiting on it. No two runs play out the same.
Press your luck. Push deeper for a bigger haul, or bail while you're ahead. Nothing's yours until you make it back.
Honestly, a run is half-won before you set out, based on who you bring and what you pack.
⚔️ The fight runs itself; you win it in the setup — an auto-battler roguelite
When the fight starts, your monsters read the field and battle on their own. Instead of controlling them directly, you set the board before they clash.
Which comp you run, who you place where, how you set each one's movement range, and every bit of terrain, cover, and trap
So you don't need fast hands. The same enemies can be a blowout or a total wipe over a single placement. Finding the best line on a board that's freshly laid out every fight is what makes this game tick.
Beat them, summon them, raise them. Then dive back through the rift.
Wishlist now and you'll be first to know when it drops.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 4人 | 最終観測:2026年8月11日 20:26(44日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ジャンル
機能カテゴリ
ゲームライフログ
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