GAME DETAIL
Egg It!
Someone's holding the egg. That's about to be your problem. Dash, combo, and shove it into someone else's hands before the fuse blows — one hazard-packed arena, 4 players plus bots, local or online. Welcome to Egg It.
このゲームについて
Steamの詳しい説明を読む
[ IN DEVELOPMENT — DEMO BUILD ]
Egg It is still in development. This build is an early demo: it ships with one playable arena,
and the other maps you'll see in the map select are planned content, marked "Coming Soon".
Content, balance and visuals will change before release.
Somebody's holding the egg right now. That's about to become your problem.
Welcome to Egg It — the arena's own twisted little game show, invented by whoever's running this place and broadcast for nobody's benefit but their own. The rules are simple: one live egg, one fuse. Whoever's holding it when it blows loses a life. No strategy meeting, no rulebook to study — just the fuse, the crowd, and your legs.
Dash in. Land a combo. Shove it into somebody else's hands. Repeat until one of you is left standing.
Hold it too long and you're down a life — simple rule, terrible decisions. A dash, a wall-jump, a wall-slide, a ledge climb, and a 3-hit combo are yours to work with: the whole arena is fair game, not just the floor.
It's one arena, but it bites back. Grab a broom and launch yourself across the map. A laser. A black hole that quietly ruins whoever's closest. A block-breaker that opens the floor under someone who really should've kept moving.
Three lives each, no do-overs. Playing solo? Bots fill every open seat, so there's no such thing as a match short a player.
The old contestants are still around too. Chicken, Goat, Frog, Hedgehog — not fighters anymore, just hazards, and they haven't lost a bit of attitude. That frog will still yank you off a ledge with its tongue, for no better reason than it can.
Play online through Steam, or on the same network with the people in the room. The egg doesn't care which.
Nobody remembers whose idea Egg It was. Everybody agrees it's a terrible one. Everybody keeps playing anyway.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
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