GAME DETAIL
Ultima Cenere
A roguelike deckbuilder in a Mediterranean Italy after the end. Every run reshapes you: flesh mutates, body parts are traded for implants. You don't heal — you trade. Four classes, one journey to the last enclave. No loot boxes, no pay-to-win.
このゲームについて
Steamの詳しい説明を読む
You are the last flame in a world of ash.
Italy is over. What remains are gutted basilicas, highways swallowed by olive trees, concrete suburbs eaten by dust. You walk toward the last enclave — and to reach it, you'll have to give up pieces of yourself, one painful choice at a time.
Ultima Cenere is a turn-based roguelike deckbuilder where every run transforms your character. It isn't a game about getting stronger. It's a game about what you're willing to lose to survive.Every run transforms you
Mutations — the ash rewrites your body and reshapes your deck: it adds, removes, upgrades, weakens. It's inflicted, not chosen. You don't fully control who you're becoming.
Anatomical trades — the opposite: this one you choose. Give up human parts, receive implants from the ash-smiths. Every graft has a clear bonus and a clear cost. You always decide — and always give something up.
Four ways to refuse to give in
The Jackal — lone scavenger. Fast, fragile, bleed and scaling combos.
The War Medic — frontline surgeon. Pain, heals, slow detonations. Rewards planning.
The Defiled — soldier of tin. Slow tank, embers and plating, nearly unbreakable.
The Mutant — exposed to the ash. A deck that mutates as you go, high risk. For those who know what they're doing.
A world with weight
Turn-based combat with drag-and-arrow targeting, cumulative bleed, blocks, dodges, and enemies with unique signature abilities. A map that regenerates every run — fights, elites, events, ambushes, merchants — and the tunnels of the Dead Line between acts. Nothing is free. Every choice leaves a mark.The ethics of the game
No loot boxes.
No pay-to-win.
No mechanics that punish you for not paying.
Just a game that asks you one thing: how much of yourself are you willing to leave in the ash?Made by one person
Ultima Cenere is built by a single Italian designer, at night, with AI as a working companion. Every mechanical and narrative choice remains his. It's a small game, made with care, trying to say something about loss.
Wishlist it to know when the ash catches fire.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 10人 | 最終観測:2026年8月24日 11:27(31日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
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