GAME DETAIL
GloomDelve
Bring a friend to the couch: a 100-floor roguelite dungeon crawler with true local split-screen co-op (online too). Draft game-breaking power cards, die, descend again. A Mad Wizard mocks your deaths, and every wall, monster and sword is generated by code, so it runs on a toaster.
このゲームについて
Steamの詳しい説明を読む
GLOOMDELVE
"Floor three. You died on floor three. I had money on floor five, so we're both disappointed."
- the Mad Wizard
A wizard has opened his dungeon to the public. A hundred floors, no map, and something at the bottom he will only ever refer to as the Prize. He watches the whole descent personally and does not shut up about it.
GloomDelve is a real-time roguelite dungeon crawler with no art assets. Not one modelled mesh, not one painted texture. Every wall, hero, horror and sword is drawn by code while you play. It looks like nothing else, and it runs on a toaster.Bring someone
Go down alone, or don't. Online co-op is server-authoritative and comes with proximity voice chat, so you can hear exactly how badly your friend is doing from two rooms away. Plug in a second controller instead and you get true local split-screen: two delvers, one couch, one dungeon. Keyboard, gamepad and touch are all first-class, and every action works on all three.The descent
100 floors, generated fresh each run: rooms, traps, locked things, shops, and a few rooms that don't want to be found.
Themed depths. The dungeon changes its mind about what it is as you go, and the things living in it get meaner and cleverer.
Boss floors seal the stairs. Shove open the Great Door, find out what's behind it, and hope you brought the right build. Each one guards relics you cannot get anywhere else.
Seed-deterministic worlds. Find a run you like, hand the seed to a friend, get the same dungeon.
Break the game on purpose
The wizard deals you power cards: on entry, at the caches he leaves lying about, and after every boss. There's no cap on how many you carry. Most are useful on their own. A few of them, stacked in the right order, stop being fair. Finding those is the whole hobby.Your delver
9 classes with real restrictions: Warrior, Sorcerer, Rogue, Ranger, Cleric, Battlemage, Necromancer, and the hybrid Paladin and Spellblade. Each has a signature ability. Some have to be earned.
8 races: Human, Halfling, Dwarf, Elf, Orc, Ratkin, the feline Mogg and the frost-hound Yukin, each with its own build, colours and stat leanings.
Combat you have to aim. Weapon arcs that differ per weapon, drawn bows, cast spells with real cooldowns, dual-wielding, shields worth raising, and blades that bleed, poison and burn.
Loot with opinions. Rolled rarities, shops, chests, forges, fountains you probably shouldn't drink from.
There's a story, if you want it
Nobody is going to explain the Prize to you. The dungeon will, slowly, in pages other people left behind. Recover them and they stay unlocked on your account, and they hand back more than just reading material. There are survivors down there too, still stuck, still asking for favours.Pick your poison
Five difficulties - Whimsey, Mischief, Malice, Wrath and Madness - scale the bestiary, the loot, and how funny the wizard finds you.Features
No art assets. Every mesh, texture and icon is generated by code
Solo, online co-op with positional voice chat, and local split-screen couch co-op
Roguelite power-card drafting with no hand limit
9 classes, 8 races, 5 difficulties
A story hidden in the dungeon, and NPCs with their own problems
Hand-authored dynamic soundtrack, metal for the bosses
Full controller support, keyboard, and touch
Interface in 8 languages: English, Español, Français, Deutsch, Italiano, Português, Русский, 简体中文
Steam Achievements and Steam Cloud saves
The Prize is down there. The wizard is bored. Off you go.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 8人 | 最終観測:2026年8月24日 13:50(36日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。