GAME DETAIL
Sunward
A deep, relaxed space-industry sim. Mine asteroids, refine raw ore into valuable goods, and trade on a living market while you build a modular station, grow a colony, and expand across the solar system and beyond into a freighter-linked empire.
このゲームについて
Steamの詳しい説明を読む
Dig in. Build up. Reach for the stars.
Sunward is a deep, cozy space-industry sim. Mine asteroids, refine raw ore into valuable goods, trade on a living market, and grow a single station core into a sprawling, freighter-linked empire that spans the solar system and beyond! Build at your own pace and reach for the stars.
Mine, refine, and trade
Extractor drills bite into asteroids and cargo shuttles haul the ore home. Smelt metal plate, blow glass, draw wire, then climb the production tree to alloys, circuits, and high value Components in a flexible Fabricator. Sell to Earth on a dynamic market where every sale nudges the price down and scarcity drives it back up.
Build a modular station
Snap buildings together to build efficient networks. Every module needs air, workers and power. Reactors burn fuel, life support pressurizes habitats, and survey scanners chart the space around you. Zoom in close and watch your colonists work inside.
Grow a colony
Workers are your population. Colonists ride in from colonized worlds, fill habitats, and draw wages and consumer goods. Keep them paid and supplied and morale stays high, lifting both colony growth and factory output. Neglect them and you face a recoverable slump, never a sudden loss.
Expand across the solar system
Zoom all the way out to the system map: the planets ringing the Sun, each its own buildable world with its own asteroid field. Colonize, settle, and trade between regions and systems, with empire freighters running goods, and colonists along the orbits. Colonies you have left keep producing while you are away.
Research and megastructures
Spend research points on a tech tree that unlocks new drills, resources, and buildings. Recover artifacts to reveal hidden technologies, then raise the great works: a planet anchored Space Elevator, a Warp Gate that opens new star systems on a galaxy map, and finally the Ascension Spire, your victory, with free play continuing after.
Survive the void
Solar flares and micro-asteroid showers can strike, and your risk depends on where you settle. Inner orbits bake, outer orbits get pelted. Build detectors, ride out the storm, and follow the always on Solar System News Network as telegraphed scenarios swing the markets and give you time to plan.
Key features
A satisfying production loop: mine, refine, manufacture, and sell up a multi tier economy.
Modular base building with airlock networks, power, oxygen, and see-inside interiors.
A living colony: workforce, morale, wages, and immigration policy.
A whole solar system of colonizable worlds linked by freighters and contracts.
A tech tree and alien Xeno research gating buildings, recipes, and megastructures.
An endgame goal ladder: Space Elevator, Warp Gate, galaxy expansion, Ascension Spire.
Dynamic markets and telegraphed news scenarios that reward planning.
No hard failure, only recoverable setbacks. Play relaxed or optimize hard.
A pixel-art look rendered with procedural shaders.
Windows, Mac and Linux, Steam Deck ready, with Steam Cloud and achievements.
Dig in. Build up. Reach for the stars.
スクリーンショット
評価・レビュー
全体レビュー レビュー不足または未評価 好評率 100.00% / 1件 取得:2026年8月29日 01:27
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年9月4日 02:23(23日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 41人 | 最終観測:2026年8月29日 01:33(29日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ジャンル
機能カテゴリ
注目ポイント
発売直後 発売から30日以内
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