GAME DETAIL
Forest Quest 88
You wake up lost in the woods and just want to get home and go to sleep. A dry, deadpan text adventure on a green CRT screen: type anything or pick from five choices, loot questionable items, and survive cryptid ambushes that only spare you if you packed the right thing. Die in one of 130 ways.
このゲームについて
Steamの詳しい説明を読む
FOREST QUEST '88
You wake up in a forest at night. You don't know how you got here. You just want to get home and go to sleep.
That's the whole plan. Getting there is the problem.
A sprawling forest of bad decisions
Every run threads a path through a vast web of situations — strange places, questionable items, and encounters that escalate fast. Each turn hands you five ways to react (the weird one, the funny one, the normal one, the boring one, and the one that's obviously a mistake). Pick with a click or a number key — or ignore all five and type your own reaction, and the game understands what you meant.
Cryptids in the dark
The woods are not empty. Real folklore monsters — Mothman, the Wendigo, the Jersey Devil, Bigfoot, the Skinwalker, and more — ambush you on the dark paths. You survive only if you're carrying the right item. If you're not, every choice is your last. Pack accordingly.
130 ways to lose
Loot drops into your inventory, a journey log tracks your descent, and the game autosaves across three slots. There are 130 endings — grim, absurd, and personal — earned by how you played. Collect them all, if you dare, or if you're just really bad at going to sleep.
Runs anywhere, needs nothing
Fully offline. No account, no internet, no cloud. Just you, a green screen, and a forest that would very much like you to stay.
Features
Dry, deadpan comedy that treats your death as a punchline
Type anything, or pick from five choices every turn
A huge branching adventure — a new path every run
Cryptid horror encounters that reward the well-prepared
130 endings to discover and collect
Cozy, sickly-green 16-bit CRT aesthetic
100% offline — no accounts, no internet
Go home. Go to sleep. It's not that far.
(It is that far.)
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
近日発売 発売予定日が30日以内
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。