GAME DETAIL
Magic Shop Simulator
Run a magic shop in an open voxel world. Forage rare ingredients, brew potions at your cauldron, and sell them to a village of fantastical customers, then defend your shelves when the wilds come knocking. Cozy where you want it, dangerous the moment you push your luck.
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Steamの詳しい説明を読む
You are the shopkeeper
Magic Shop Simulator is a first-person, open-world voxel game where the shop is yours to run, and yours to protect. Forage by day, brew at your cauldron, sell to the village, and hold the line when the monsters come. It's cozy where you want it to be, and dangerous the moment you push your luck.
The loop
Gather. Head into the wilds for four ingredients: Firebloom in the grasslands, Glowshroom by the trees, Moonpetal along the beaches, and Crystal Shard up in the stone hills.
Brew. Back at the shop, work your cauldron. You start with a single recipe, the Healing Tonic, and unlock nine more as your shop grows.
Sell. Customers file in from open to close, each after a specific potion and each with only so much patience. Stock your shelves, ring them up, and build your reputation one sale at a time.
The twist: magic has a smell
A shop full of magic reeks of it, and that scent draws the wilds straight to your door.
Four ward stones keep the monsters out, but their charge fades as you play, and keeping them lit is your biggest money sink. So here's the daily gamble: let a ward lapse and open anyway, and a breach hits. Creatures storm the plaza, your customers scatter, and your reputation takes the blow.
But those same monsters drop the rare ingredients you'd otherwise be hunting for, right on your doorstep.
Run the wards thin on purpose and you can bait monsters to farm loot, trading safety and sales for reagents. Play it safe, or push your luck. Your call, every single day.
It only gets bigger
Fame has a price. Every reputation milestone summons a mini-boss and its escort pack straight to your storefront. And when you finally reach the top rank of Master Shopkeeper, an ancient wyrm takes notice and lays siege: a multi-phase dragon fight built to break a maxed-out shop.
Your workers fight for you
Every hand you hire (the Forager, the Brewer, the Cashier, the Herbalist, the Beastkeeper) is a visible familiar that goes about its work right where you can watch it. When a breach hits, they drop everything and defend the shop at your side, Terraria-style. A breach isn't just your fight. It's the whole crew's.
Build the shop of your dreams
Expand from a cramped Small shop to a grand Large emporium, with shelf space for everything you brew.
Automate the grind by putting workers on foraging, brewing, and the till so the shop runs while you're out hunting.
Build a homestead with garden plots and creature pens, so you never forage from scratch again.
Spend your gold on permanent upgrades that stick.
Features
First-person, open-world voxel sandbox
A satisfying core loop: forage, brew, sell
10 potion recipes to unlock
A risk/reward ward system: bait monsters and farm loot on your own terms
Hireable worker familiars that forage, brew, sell, and fight
Escalating threats, from milestone mini-bosses to a multi-phase wyrm siege
Shop expansion, homestead building, and permanent upgrades
Stock the shelves. Light the wards. Push your luck.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年9月7日 07:44(17日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 8人 | 最終観測:2026年9月1日 23:24(23日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
発売直後 発売から30日以内
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