GAME DETAIL
O0 to Hero
Your C, the assembly gcc writes from it, and the machine running it, on one screen. Learn C from the bottom up: real gcc grades your code, scenes show the stack and registers at work, and arcade games train the bits under your fingers. -O0 means no optimization, the most readable assembly there is.
このゲームについて
Steamの詳しい説明を読む
See what your code becomes
Write a line of C and the assembly gcc makes from it appears right beside it, line for line, in matching colours. Change the C and watch the assembly change. Nothing is hidden: this is the real compiler, at -O0, where every variable keeps its own slot on the stack and every step shows.
Watch the machine move
Animated scenes show what the CPU and memory actually do: a value loaded into a register, a slot on the stack overwritten, a byte split into the two hex digits you read every day. Pause them, step them, replay them.
Play the bits
Falling Bytes. Numbers fall. Your eight home-row fingers are the eight bits of a byte. Build each number before it lands.
Syntax Sprint. Type real C and Intel-syntax assembly against the clock, from a semicolon to a whole function.
The board. A fictional computer, drawn the way a circuit board looks in a design tool. Each part of it is a game, starting at the network card where data comes in off the wire. More of the board opens as the game grows.
A course underneath
Lessons start from zero: what a program is, how source becomes something the machine runs, why memory is numbered bytes. Then C itself, with every new idea read back in x86-64 assembly. Real checks grade your code. A failed Submit costs nothing. Quiz cards you miss come back until you get them right.
In the Playtest
Act 0, The Machine: 19 lessons
Act 1, C Foundations: 40 lessons so far
Animated scenes of the CPU and memory
Falling Bytes and Syntax Sprint, with the board's first district on the way
Linux, including Steam Deck (a keyboard is needed). Windows is on the way.
Why -O0?
-O0 is the gcc flag that turns optimization off. The compiler then writes the most literal assembly it can, which makes it the easiest assembly in the world to read. It is also the slowest, which is a trade worth making while you learn. The hero part is up to you.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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