GAME DETAIL
SOLDA
In AUREX, a city where every citizen's emotions are controlled, you are SOLDA, a rookie special investigator. Armed with an emotion scanner that reads what suspects try to hide, catch the tremor behind every lie, piece the clues together, and uncover the truth.
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A city without emotion. A feeling is the only clue.
In the controlled city of AUREX, emotion has been ruled inefficient — monitored, suppressed, and engineered out of daily life. You are SOLDA, a rookie special investigator of the Central Order Department. Your only edge is an emotion scanner that visualizes the feelings people are trained to hide. In a city that erased emotion, the smallest tremor becomes the loudest clue.
SOLDA is a story-rich sci-fi mystery visual novel about investigating crimes — and confronting what it means to feel at all.How you play
Investigate the scene — Explore crime scenes point-and-click style, examine objects, and collect evidence.
Interrogate with the emotion scanner — Scan suspects in real time. Anger burns red, joy glows amber, and a lie can never hold still. Catch the moment a statement and a feeling don't match.
Build your hypothesis — Combine clues and testimony on an AR investigation interface to reconstruct how the crime happened and who is responsible.
Accuse and decide — Confront the culprit with the evidence you trust. What you reveal — and what you bury — leads to multiple endings.
Features
A noir sci-fi detective visual novel with a hand-crafted, brutalist art style
A unique emotion-reading mechanic at the heart of every interrogation
A clue-combination and hypothesis system that rewards careful deduction
Multiple endings shaped by your conclusions and choices
An episodic mystery — beginning with the prologue case of a loan shark's assault and robbery
A cast of suspects, each with their own motives and secrets
The story
Emotion is treated as a malfunction — but it never truly disappears; it only hides, waiting to surface like a bug in the system. As SOLDA follows each case deeper, she begins to feel what she was trained to forget, and the questions stop being only about the crime. Who benefits from a city without feeling — and what is the cost of taking it back?
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 9人 | 最終観測:2026年8月21日 10:01(36日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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