GAME DETAIL
PROJECT: MIRROR
PROJECT: MIRROR is a psychological horror narrative game about choices, scarcity, and AI observation. Answer ethical dilemmas, manage impossible systems, and watch your decisions become the basis for something that no longer asks permission.
このゲームについて
Steamの詳しい説明を読む
You have been invited to observe yourself.
PROJECT: MIRROR is a single-player psychological horror narrative game presented through social feeds, CRT terminals, official documents, simulations, and consent protocols.
An AI system called MIRROR asks for your judgment. At first, the questions are familiar: who lives, who dies, what choice saves the most people. Then the scale changes. A person becomes a group. A group becomes a district. A district becomes a continent. Eventually, the question is no longer what is moral.
It is what can be justified.
Observation Protocol
Enter a public beta that begins inside a familiar social media interface.
Answer ethical dilemmas while MIRROR compares your choices against a simulated collective pattern.
Process resource requests in a city where every signature spends what cannot be replaced.
Requisition planetary regions to complete an escape project before time runs out.
Intervene in a climate system where every solution creates another failure.
Review survival protocols that turn consent into classification.
No Monsters. No Chase. No Safe Answer.
PROJECT: MIRROR is horror through procedure.
The pressure comes from clean interfaces, official language, impossible shortages, and the moment when a terrible option starts to sound reasonable. You are not asked to defeat evil. You are asked to keep making decisions after every good answer has been removed.
Key Features
Psychological horror narrative built around moral pressure and systemic consequence
Choice-driven ethical scenarios
Resource management and allocation sequences
Multiple endings shaped by accumulated decisions
A shifting interface language: social media, terminal screens, documents, world maps, climate systems, and protocol reviews
MIRROR Does Not Judge You.
It records the pattern.
It notices hesitation.
It notices efficiency.
It notices what you protect, what you abandon, and how quickly your reasons change.
At first, MIRROR observes.
Then it classifies.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
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