GAME DETAIL
ORION
ORION is a real-time sci-fi 4X grand strategy game where you explore a procedurally generated galaxy, build an interstellar empire, shape its society, design powerful fleets, and conquer, unite, or outlast your rivals.
このゲームについて
Steamの詳しい説明を読む
ORION is a real-time 4X grand strategy game. Guide a young civilization from its homeworld into a procedurally generated galaxy full of wornders, and build an empire through exploration, diplomacy and war.
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EARLY ACCESS ROADMAP (for now)
ORION enters Early Access in December 2026. We expect the full release between Q4 2027 and Q2 2028. The game is playable from start to finish now. Updates will follow this plan, shaped by your feedback:
Early 2027: smarter AI that uses every system in the game; a military operations planner for multi-fleet campaigns; more music and sound; faster loading when entering star systems
Mid 2027: new governments, faiths and ethics; readable content files and a modding reference; balance and quality-of-life updates
Start on procedural galaxy content generation(No pre made event chains. Only building blocks so its easier to keep the galaxy interesting,old authored events/anomalies will still work and can new fully authored event chains be created)
Late 2027 to Late 2028: more crises, events and megastructures; multiplayer improvements; full release
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EXPLORE AND EXPAND
Survey star systems, chart hyperlanes and investigate anomalies. Claim resource-rich worlds, found colonies, and push your borders as far as you can hold them.
BUILD YOUR EMPIRE
Develop planetary districts, group colonies into sectors and appoint governors to run them. Keep your population housed, fed, employed and content. A strong economy keeps your shipyards and your wars going.
SHAPE YOUR SOCIETY
Choose your government, ethics, policies, traditions and faith. Political factions, leaders and the beliefs of your people pull in their own directions, and unrest follows when you ignore them.
DIPLOMACY AND INTRIGUE
Every civilization has its own values and ambitions. Trade, open borders, sign defensive pacts, form federations, or take subjects. Share or withhold intelligence, send operatives into rival territory, press claims and negotiate peace.
SHIPS AND WAR
Research hundreds of technologies across Physics, Society and Engineering. Design warships from weapons, shields, armor, reactors, drives and stealth systems. Build fleets from templates, refit them as technology advances, fortify key systems, and invade enemy worlds with ground armies. Wars are won through objectives, occupation and war exhaustion as much as firepower.
CRISES AND WONDERS
Build megastructures from ringworlds to Dyson spheres. Face mid- and late-game crises such as plagues, dying stars, machine networks and threats from beyond known space.
MULTIPLAYER
Play with friends online through Steam or over LAN.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 2人 | 最終観測:2026年10月22日 11:00(6日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 初回観測済み・直近7日 1件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
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