GAME DETAIL
BallsCommander
Command adorable little balls in quick tactical battles that last just a few minutes. Race the clock on global solo leaderboards or challenge a friend online. Capture sectors, protect your Mother Ball, and pretend the rematch was always part of the plan.
このゲームについて
Steamの詳しい説明を読む
Command tiny armies. Protect the big one.
BallsCommander is a compact tactical battle game about brave little balls with very serious responsibilities.
Easy to learn in quick skirmishes against the AI. Race the clock in ranked solo matches, adjust the rules for custom battles, or challenge a friend online through Steam.
Battles are short, usually just a few minutes, making it perfect for a fast match in between other things, or for immediately demanding a rematch because “that one did not count.”
Capture sectors, build pressure, scout through fog, and tell your tiny round troops where to go before the other commander does something rude, like destroying your Mother Ball.
What You Do:
Play short tactical matches that fit neatly into a break
Capture sectors to control the battlefield
Command groups of little balls in real-time battles
Use vision, positioning, and timing to outplay your opponent
Fire the Mother Ball’s long-range shot when the moment is right
Race the clock across nine global solo leaderboards, covering three map sizes and three difficulty levels
Challenge a friend online through Steam
Compare multiplayer victories, matches played, and accepted defeats on global Steam leaderboards
Adjust match settings for different map sizes and battle pacing
Tiny Soldiers, Big Problems
Your units are simple, readable, and surprisingly emotional for creatures with no paperwork. They move, fight, conquer, panic silently, and occasionally get deleted by artillery because someone trusted the wrong circle.
The Mother Ball is your base, your cannon, your queen, and your biggest liability. Lose her, and the match is over. Protect her well. She has one job and a lot of feelings.
Easy To Learn, Sneaky To Master
BallsCommander is built to be quick to understand, but tactical once the match starts moving. You are not managing huge menus or upgrade trees. You are making battlefield decisions: where to push, when to defend, what to reveal, and when to fire the big shot.
It is a game about small armies, sharp timing, and the eternal truth that round things can still have edges.
スクリーンショット
評価・レビュー
全体レビュー レビュー不足または未評価 好評率 100.00% / 1件 取得:2026年9月4日 23:52
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年9月9日 00:20(18日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 3人 | 最終観測:2026年9月4日 00:37(23日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
発売直後 発売から30日以内
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。