GAME DETAIL
Market at Moonfall
Build and manage a medieval fantasy market by day, then defend it from the monsters your merchants attract at night. Interview strange sellers, shape your town, upgrade your gear, and decide how much danger is worth the profit.
このゲームについて
Steamの詳しい説明を読む
About This Game
Market at Moonfall is a medieval fantasy market-management game where every merchant you welcome brings new opportunities—and potentially new dangers.
By day, you interview unusual sellers, review their goods, weigh their risks, and decide who deserves a place in your growing market. A friendly baker might bring steady income and earn the town’s trust, while a mysterious relic dealer could offer greater profits at the cost of attracting something far less welcome after sunset.
Once you have chosen your merchants, the market is yours to shape. Place and upgrade stalls, build paths, add decorations, improve your equipment, and prepare defenses before night arrives. Your layout matters. A poorly protected seller can become an easy target, while a carefully planned market can survive even the most dangerous attacks.
When darkness falls, the consequences of your daytime decisions come looking for you.
Fight alongside your defenses as monsters enter the market, target your merchants, damage stalls, steal gold, and threaten everything you have built. Repair the damage, collect your earnings, strengthen your character, and prepare to make even harder choices the following day.
Your sellers are more than sources of income. They have different personalities, traits, relationships, loyalties, requests, and rivalries. Supporting the right merchants can create powerful combinations, but ignoring their needs may cause tension—or convince them to leave your market entirely.
Build Your Own Market
Arrange stalls, roads, lighting, decorations, and defensive structures to create a market that is both profitable and capable of surviving the night.
Choose Who You Trust
Interview a rotating selection of merchants and investigate their paperwork, rumors, behavior, and merchandise. You can review every applicant before making your decision, but choosing nobody will damage the town’s confidence in your leadership.
Defend Your Decisions
Different sellers attract different threats. Prepare for charging beasts, thieves, ranged attackers, armored monsters, cursed creatures, and larger assaults as the campaign progresses.
Grow Stronger
Upgrade your weapons, armor, health, movement, market operations, defenses, and seller capacity. Earn gold and Renown to shape your playstyle and prepare for increasingly dangerous nights.
Manage a Living Roster
Complete seller requests, improve loyalty, discover rivalries, form beneficial partnerships, and decide which merchants are worth protecting when space becomes limited.
Talk to the Duck
A duck wanders the market during the day.
Sometimes it says something kind.
Sometimes it knows things it should not know.
Talking to it is optional.
Probably.
Build a market worth visiting. Protect it from what follows. Decide how much danger you are willing to invite through the gates—and whether the extra profit was really worth it.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 8人 | 最終観測:2026年8月23日 11:14(34日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。