GAME DETAIL
FEED MY HOLE!
FEED MY HOLE! is a first-person liminal horror game where every salted threshold costs a piece of you. Search impossible spaces for the objects demanded by the hole in the wall, before your crossings run out and the Caretaker comes to collect you.
このゲームについて
Steamの詳しい説明を読む
THE HOLE IN THE WALL IS HUNGRY.
BRING IT WHAT IT WANTS.
DO NOT MAKE IT WAIT.
Salt lines divide the space, each time you cross one your remaining steps decrease.
Every room you enter is a commitment. Every wrong turn makes the journey back harder. Search too far and you may find exactly what you need, with no way to return it.
Search carefully. Remember your route. Always leave yourself enough steps to get back.
Familiar rooms connect in impossible ways. Corridors lead somewhere different than they should. Symbols scratched across the walls offer guidance, warnings, or something pretending to be either. The further you search, the less the building resembles a real place.
Things wander through the area, some watch from a distance, some follow without you seeing.
They do not need to kill you.
They only seek to waste your steps.
When your final step is gone, the Caretaker comes to collect you.
You wake beside the Hole, the space has been cleaned, objects have been returned and thresholds restored.
The Hole is still waiting for an offering.
A focused 2 to 3 hour first-person horror experience
Exploration built around a limited number of threshold crossings
Interconnected liminal environments built around impossible architecture
Rule-based entities that manipulate the environment and your behaviour
No combat and no traditional player death
An unseen creature that is always listening
A final request that cannot be ignored
MATURE CONTENT DESCRIPTION
This game contains psychological horror, cool imagery and occult themes.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 3人 | 最終観測:2026年9月14日 02:15(12日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ジャンル
機能カテゴリ
ゲームライフログ
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