GAME DETAIL
Six Left
Six bullets. A room full of enemies. Make it work. SIX LEFT is an arcade VR gun-fu brawler. Punch, parry, shoot, smash bottles, and rip neon tubes from walls across six venues. Hunt your target in TONIGHT or fight until you fall in THE CIRCUIT.
このゲームについて
Steamの詳しい説明を読む
SIX BULLETS. A ROOM FULL OF ENEMIES. MAKE IT WORK.
SIX LEFT is an arcade VR gun-fu brawler where your fists, your timing, and whatever you can grab are your way out.
Every pistol comes with six rounds. Make them count. Then catch a bottle, rip a neon tube from the wall, or put your hands up and finish the conversation.
EMPTY THE GUN. USE THE ROOM.
A champagne bottle is a weapon. Its broken neck is another. A serving tray becomes a shield. A fire extinguisher becomes a very convincing argument.
Shoot until you’re empty. Smash, stab, throw, and catch. Switch weapons in the middle of a fight and turn an ordinary object into your next favourite moment.
HIT HARD. KNOW WHEN TO BLOCK.
Throw punches with your own fists—speed and commitment matter. But swinging first won’t always save you.
Raise both hands, time your parry, and answer back. Enemies close the distance, block your punches, and bring weapons of their own. You don’t need to be a trained fighter. You do need to pay attention.
TAKE THE CONTRACT. OR SEE HOW LONG YOU LAST.
In TONIGHT, hunt down your target and fight your way through the venue.
In THE CIRCUIT, the fight keeps building until you fall. More pressure. Less room for mistakes. Every kill counts. Come back and beat your last run.
SIX VENUES. SIX WAYS TO MAKE A SCENE.
A neon nightclub. A luxury casino. Rain-soaked docks. An aircraft cabin above the city. A rooftop pool. A moving train—with a fight that takes you onto its roof.
Each space changes how you move, what you can reach, and how you survive. Keep an eye on the room. Your next weapon might be sitting on the nearest table.
They brought backup. You brought six.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 2人 | 最終観測:2026年10月22日 11:13(6日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 初回観測済み・直近7日 1件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。