GAME DETAIL
Rope Ninja
A 2D rope racing game built around momentum and control. Swing around corners, shorten your rope, and release into the next jump. Find your own routes in Practice, then race recorded player ghosts on random maps to climb the ELO rankings.
このゲームについて
Steamの詳しい説明を読む
Express your skill.
Rope racing lives underground. Crews open portals into factories, dojos, rooftops and places deep beneath the city, turning them into courses. Runners come through to find faster lines, challenge each other and earn the respect of people who understand what a clean run takes.
In Rope Ninja, you swing through these worlds with a ninja rope, competing against other players for faster times.
Make the rope your own
Reel in to tighten your arc, extend for reach, wrap around corners and invert over anchors. A well-timed release carries your speed into the next catch. Every route is shaped by timing, rope length and momentum.
There are no character abilities to lean on. What matters is how you move. With practice, that movement becomes a signature.
Race other players
Versus finds another runner near your ELO and puts their recorded run on the course beside you. Follow their line, break away and find your own, or chase them all the way to the finish. Win and your rating rises. Lose and you have a new time to beat. Because every race is recorded, you can compete whenever you want, whether your opponent is online or not.
Find your line
Choose a course in Practice, chase your personal best, watch saved runs and try different approaches before taking them into ranked races. A cleaner catch, a tighter swing or a better release can change the whole run.
Enter the scene
Race across neon rooftops, heavy factories, ornate gardens, deep sewers and places reached only through the portals. Choose Ren or Aki, pick your music in the in-game player and compete using classic keyboard controls, mouse aiming or a controller.
The course is open. What you do with the rope is yours.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
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