GAME DETAIL
To Be Besieged
Team up with your making, making a squad of up to five people. Defend the war-torn civilians and the approaching enemy onslaught. Endure rigorous conditions for a whole hour. Would you be able to make it?
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Steamの詳しい説明を読む
NOTE: Everything you see in trailer was first ever build, game is improving every day for the best experience!
In To Be Besieged, you are thrown into a brutal survival scenario where strategy meets raw endurance. As a lone survivor or a team member, you must fortify your position, manage scarce resources, and hold your ground against relentless waves of enemies until evacuation comes
Team up with your making, making a squad of up to five people. Defend the war-torn civilians and the approaching enemy onslaught. Endure rigorous conditions for a whole hour. Would you be able to make it?
Master tactical gunplay and environmental awareness to repel attacks from all sides
Experience a gritty, high-tension world designed with visual storytelling and reactive gameplay
Agree on who will be in which class: whether engineers to build, sentinels to bomb from above, medics to heal everyone in team (including yourself), or heavy to enforce yourself with additional armor.
Plan in which building will you hide the civilians, where and when will you shoot enemies and discover new strategies
Each playthrough offers unique challenges, ensuring that no two survival sessions are the same
4 classes:
Sentinel is able to fly drones
Engineer is able to build barricades and traps
Medic is able to heal civilians and player allies
Heavy had triple the health than usual
There are 6 types of enemies:
1. Infantry
2. Artillery
3. Ground vehicles
4. Bomber Planes
5. Parachute carriers
6. Helicopters
Note: I strongly recommend you playing with friends and with at least one medic in team (Holding H is to heal players and civilians while holding U is to heal self) as enemy soldiers have high accuracy. Health is not visible on purpose to make the game harder (Heavy has three times more health than usual)
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 1人 | 最終観測:2026年8月21日 18:07(38日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
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