GAME DETAIL
Background Hero
Every hero starts somewhere, usually with a dull axe, an even duller pickaxe. Background Hero puts you in charge of building one from scratch, one skill at a time. Idle progression, tiered upgrades, task lists, resources, dungeon rewards -- perfect for the completionist chasing the elusive 100%
このゲームについて
Steamの詳しい説明を読む
Want more out of your time-wasting games than just "numbers go up"? Background Hero is a RuneScape inspired skill-management and idle progression based game that aims to recreate that dopamine hit of maxing out a variety of skills.
At the core is a deep roster of skills to train, from woodcutting and mining to smithing, cooking, brewing, magic, and more, each with its own resource chains, recipes, and gear to chase. Decide what to work on next, push toward the level that unlocks a better recipe or tougher node, and watch your completion ring creep closer to 100%.
Every action you take builds Mastery, a system built around specializing. Stick with a favorite spot long enough and you'll unlock faster completion times, bonus yields, and a shot at not even burning through your materials.
Keep your eyes open while you gather, because rare finds turn up when you least expect them. What you do with them is up to you: brew a potion, craft a piece of gear, or sell it off for gold.
Beyond the daily grind, Achievements and Task Diaries lay out checklists that reward permanent bonuses once cleared, giving you something bigger to build toward.
Looking for a change of pace? Send your hero off on treasure hunts for a shot at rare rewards, then haul everything back to the trade market to buy, sell, and gear up for what comes next.
Background Hero rewards the player who commits to the grind. The more you dig into its systems, tuning your loadout, chasing mastery, and plotting your next upgrade, the faster your hero grows.
Several skills for grinding and perfect for completionists who chase that 100% dopamine hit
Each skill is populated with various items to actions to grind and items to earn
Gathering turns into production with thoughtful chains of resources
Resource management at its finest with a fully fledged trade, inventory, and equipment
Tiered combat and gear that's rewarding to engage with, giving you a goal to work towards
Cloud saves that function cross-platform with an in-game account
An idling adventure at its core, the game plays when you're away and rewards you when you come back
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均数値一覧
| 観測日時 | 値 |
|---|---|
| 09/19 12:07 | 5人 |
| 09/20 00:12 | 4人 |
| 09/20 12:18 | 3人 |
| 09/21 00:20 | 5人 |
| 09/21 12:29 | 1人 |
| 09/22 00:34 | 4人 |
| 09/22 12:41 | 1人 |
| 09/25 17:03 | 0人 |
Steamフォロワー推移
2件以上で集計 直近7日変化を見やすくするため、縦軸は観測範囲に合わせています。
履歴1件・推移判定待ち
数値一覧
| 観測日時 | 値 |
|---|---|
| 09/25 17:05 | 17人 |
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年9月25日 17:03(8時間前) |
| 24時間ピーク | データ蓄積中 | 推移集計中・直近7日 8件 |
| Steamフォロワー数 | 17人 | 最終観測:2026年9月25日 17:05(8時間前) |
| 7日フォロワー増加 | 2件以上で集計 | 初回観測済み・直近7日 1件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
発売直後 発売から30日以内
更新あり 直近14日以内にSteamストア更新
価格変更 直近14日以内にSteam価格情報の変更
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。