GAME DETAIL
App Developer Tycoon
Quit your job. Build apps from your bedroom. Beat the rivals, dodge the review board, and claw your way from instant-noodle indie to Silicon Valley mogul — one turn, one app, one questionable name at a time.
このゲームについて
Steamの詳しい説明を読む
Go from a bedroom coder with $5-a-day rent to a Silicon Valley mogul — one app at a time. Pick a genre, write the pitch, name it, and ship it. Then watch simulated users either crown you or roast you into the ground:
"My nephew built a better version for a school project."
App Developer Tycoon is a turn-based narrative tycoon about the indie developer grind. Every day you spend Action Points, every app you ship gets judged, and every rival is watching for their chance to clone your next hit.
You quit your job for this. Your mum is charging you rent. ByteWorks already has 4 apps live. The clock is ticking.
WHAT YOU'LL DO
SHIP APPS — Pick from 12 genres, write a description that oversells it a little, and give it a name you won't regret. A bad name tanks your score before anyone downloads it. A good pitch can rescue a mediocre app.
LEARN & SPECIALIZE — A different skill is on offer each day. Build a coding savant or a marketing shark — a skill tree deep enough (Level 25 per skill) to grow very different studios.
PLAY THE ROOM — Hackathons, investor pitches, design workshops, networking coffees. Some cost money, some earn it, some are just small talk and free pastries. All of them matter.
A WORLD THAT FIGHTS BACK
ByteWorks is watching. Hit #1 and they'll notice. Strike gold with a genre and they'll clone it, then email you about it. The rivals are aggressive, the review board is faintly menacing, and the story events have teeth — take a week off and time actually advances 7 days.
Ship something brilliant, though, and you'll read the review every developer dreams of:
"I don't usually leave reviews. I'm leaving one now."
FROM BEDROOM TO EMPIRE
Climb from Bedroom -> Garage -> Co-working Space -> Studio -> Silicon Valley HQ, and further still. Each workspace unlocks new genres, more project slots, and bigger plays — with a rent bill that grows alongside your ambitions. It's dozens of hours from that first bedroom app to the top of the charts, and the story has a real ending to earn.
WHAT'S IN THE BOX
A turn-based daily loop — never rushed, but rent is always due
12 app genres: Utility, Puzzle, Social, Fitness, Finance, Casual Game, Dating, Photo Editor, Education, AI Tool, VR App, and Space Tech
Rival studios that ship, compete, and taunt you
A living app economy — trends shift, apps decay, nothing earns forever
46 Easter eggs hidden in app names
Revenue charts, finance logs, a Hall of Fame, and auto-save for the "one more day" spiral
No micro-transactions. Just the grind.
Can you knock ByteWorks off the #1 spot? Wishlist now and find out at launch.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年9月7日 09:09(17日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 7人 | 最終観測:2026年8月16日 05:32(39日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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