GAME DETAIL
焚楼谢幕
A courtroom mystery visual novel set in a Chinese marionette troupe. On the eve of its farewell show, the troupe master is murdered on his own stage, and every clue points to his final disciple. As defense attorney Bian Bo, investigate, cross-examine witnesses, and expose the lie with evidence.
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Curtain Call in Flames is a 2D courtroom mystery visual novel set in a traditional Chinese marionette troupe.
The Yunhe Troupe is about to give its farewell performance. The night before, its master, Shen Heming, is murdered on his own stage. The weapon, the wound and an eyewitness all point the same way: at his final disciple.
You are Bian Bo, the defense attorney. Search the theater, talk to the people involved, examine the evidence, and find the contradictions that the prosecution's story cannot survive.INVESTIGATE THE YUNHE TROUPE
Move between the stage, the front hall, the master's room and the mechanism workshop. Examine anything that looks out of place, talk to the troupe, and show them what you've found.
A detail that seems beside the point now may change how you see the whole case.CROSS-EXAMINE THE WITNESSES
In court, go through each witness's testimony one statement at a time. Press on anything vague to draw out more. When a statement can't be true, present the evidence that proves it: the right item, on the right line.
Wrong calls cost you on the penalty gauge, but everything you need is already in the testimony and evidence in front of you.MAKE THE EVIDENCE TALK
The Court Record keeps more than names. Each item notes its source, time, place, and who held it. As the investigation goes on, descriptions and forensic findings get updated.
Go back to evidence you already have. A detail that made no sense before may be the one that turns the case.FEATURES
An original courtroom mystery with a full investigation, trials, and ending
Explore the scene, talk to witnesses, and present evidence
Press every statement and hunt down contradictions
A Court Record that updates as the case unfolds
Deductions and confrontations that build in stages, from simple to demanding
Adjustable text speed, autoplay, and separate volume controls
No timed actions: take your time and think it through
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データ蓄積中 24時間平均選択した期間に観測データはありません。
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2件以上で集計 直近7日選択した期間に観測データはありません。
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発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 5人 | 最終観測:2026年8月16日 16:17(72日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
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