GAME DETAIL
Planet Zombie
A retro zombie shooter first-person bullet heaven that descends, level by level. 50 levels deep in 9 acts. 2,800 zombies on screen at once, kills counted per second. A fight against the zombies and for your mind.
このゲームについて
Steamの詳しい説明を読む
WHEN YOU'RE ASLEEP, THEY'RE DEAD. WHEN YOU'RE AWAKE: THEIR DEAD.
The engine can render 2,200 zombies at once while maintaining around 200-400 FPS; 2,800 at ~186 FPS. A pulsing and receding tide surges and retracts throughout the levels, and a kill counter that reads per second. Planet Zombie starts as a scarce, quiet boomer shooter on a rooftop at night and descends, level by level, act by act into a nine act first-person bullet heaven. Fifty levels and an ascent afterwards that warrants seeing before telling.
THE DESCENT
One continuous campaign, straight down: the tower, the tunnels, the sewers, a white place called THE OTHER SIDE OF NOWHERE, the harvest-grounds of JERUSALEM, the burning city BEYOND THE WALL, the mirror-floored HEIGHTS where you walk on the crowd's reflection, a green place that ticks Roentgens. Nine acts. Fifty levels. The names decompose and rot like the streets, or maybe like your mind. By the bottom they are ancient names and ancient places.
THE WEAPONS
GRENADE LAUNCHER (special weapon appropriated on a special mission)
PISTOL
SHOTGUN
RIFLE
MG
MINE
TRIPWIRE
FENCE BLOCK
DENSITY CHARGE
NUKEULATOR (you don't really want this...)
FRAG
And an offhand pistol that is a a six-shell sweeper assisting in kills at the same time you fire other weapons
THE MASS
Aggro spreads through the crowd like wildfire
Fire spreads body to body and the zombies catch each other alight.
The dead pile into terrain: mounds that crest your fences, ramps the living climb and hinder their approach
Walls of the standing dead seal whole streets: route around, or make a door with bullets or fire, and commit before it closes
Your guns level from your kills and at pistol mastery your off-hand weapon comes and starts auto-covering you on its own
Keep descending and the MG becomes a trident, firing forward, to the left and to the right
FOUR WAYS DOWN
EASY - HARD - IMPOSSIBLE - ONE LIFE (die once, restart the entire descent).
THE CRAFT
Single player with FULL controller support. 640×360, nearest-neighbor, integer-scaled. Original 21 song soundtrack.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年9月5日 05:36(23日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 3人 | 最終観測:2026年8月31日 04:59(28日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
発売直後 発売から30日以内
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。