GAME DETAIL
Blame the Wind
A turn-based artillery duel across a destructible city skyline. Read the wind, set your angle, and lob a banana — or a baguette, or scalding regret — at your rival. 16 silly fighters to unlock, one-button GIF export, and a hidden CRT mode. No grind, no pay-to-win, no FOMO. Just couch chaos.
このゲームについて
Steamの詳しい説明を読む
"Read the wind. Blame the wind. Repeat."
Blame the Wind is a turn-based artillery duel fought across a fully destructible city skyline — a love letter to the DOS-era classics, rebuilt to actually feel good. Two fighters, two rooftops, one gusting wind, and the slow-dawning horror that you set your power way too high.
Set your angle, account for the wind, and lob something ridiculous at your rival. Miss, and you've got no one to blame but the breeze. Can't clear that skyscraper? Blow a hole straight through it. The skyline is built fresh every match, so no two duels ever start the same — and every shot reshapes the battlefield.
Made to be clipped. Every match is built to produce a great ten-second moment — a wind-blown trick shot, a last-second comeback, a truly idiotic self-KO. Hit one button to export your best rally as a shareable GIF, straight to disk. Your highlight reel makes itself.
Flip on the CRT mode. A hidden retro throwback swaps the whole game into a scanline-soaked, 16-colour look straight out of 1991. It's the "then vs now" money shot.
Pure skill, zero nonsense. Every fighter plays identically. No pay-to-win, no unfair advantages, no meta to memorise. Just you, the angle, the power, and the wind.
Collect a cast of gloriously silly fighters. Unlock 16 characters — a grudge-holding gorilla, a duck who thinks he's an admiral, a business pigeon with a briefcase, a goth toaster that fires scalding regret — by playing and doing daft things. Earn Bananas each match and spend them on whoever makes you grin. No timed events, no fear of missing out, nobody ever locked out of anything. You just play.
Grab a friend. Local hotseat for the person sitting right next to you — trash talk is a core mechanic — or take on a CPU that aims like a human, not a cheater. (Online multiplayer is in active development.)
Five minutes or fifty. Boot it up, lob some bananas, drop it when you're done. It respects your time. It isn't work - It's just fun.
Features
Turn-based artillery — easy to learn, impossible to blame the wind for
Procedural, fully destructible city skylines — every shot reshapes the board
One-button GIF export — turn your best shot into a shareable clip instantly
Hidden CRT / retro mode — the full scanline-soaked throwback
16 unlockable fighters (with more over time), all cosmetic, all daft
Local hotseat + single-player vs a human-like CPU
Online multiplayer in active development
Earn-only Bananas — no real-money currency, no pay-to-win, no FOMO
Controller support for both players
Juice by the bucket: screenshake, chunky explosions, flying debris, KO slow-mo
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 3人 | 最終観測:2026年8月11日 04:37(44日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。