GAME DETAIL
UNCUT
UNCUT is a realistic bodycam shooter. Seen through an unfiltered police camera: tense room-to-room combat against enemies that flanks, panics and surrenders - hostage rescues, bomb defusals and night operations that drift into something far darker. Every shot is on the record.
このゲームについて
Steamの詳しい説明を読む
Everything you see is evidence.
UNCUT is a realistic multiplayer bodycam shooter. You see every operation exactly the way the camera on your chest records it: shaky, grainy, unfiltered - with running timestamp, REC indicator and pixelated faces, just like real released bodycam footage. No crosshair. No hitmarkers. No HUD clutter. Just you, your weapon and what the lens catches.
COMBAT THAT FEELS RECORDED, NOT SCRIPTED
Firefights in UNCUT are short, loud and ugly - the way they really are. Enemies need a moment to spot you, shout contact, take cover and work together. They flank, suppress, advance under fire and drag their wounded out of the line of fire. Break their morale and they retreat - or drop the gun and raise their hands. Then it's your call: put them in cuffs, or pull the trigger while the camera is running.
Reactive enemy AI - realistic reaction times, cover usage, flanking, suppression, morale and surrender
Locational damage - leg hits cripple, armor stops torso shots, heads don't forgive
Consequences - wounded enemies bleed out, civilians are on-site, arrests are always an option
Loot the fallen - enemies drop their weapons; pick them up and keep moving
EVERY MISSION IS A DIFFERENT CALL
Work through a campaign of connected operations: clear a compound, take out a high-value target while reinforcements pour in, rescue hostages without hitting them, defuse a bomb with the timer running down — and search a derelict hospital for evidence in an operation that stops feeling like police work very quickly. Some things on tape can't be explained. Or arrested.
REALISM DOWN TO THE DETAILS
Bodycam presentation - VHS grain, lens distortion, blood on the lens, faces censored in real time
Realistic healing - holster your weapon and wrap a bandage under pressure; getting hit interrupts it
Minimal diegetic interface - objectives and waypoints styled like camera overlays
Death has weight - when it ends, the picture drains and your eyes close on the recording
EARN IT
Cash from clean kills and completed objectives. Spend it between and inside missions on armor, weapons, grenades and upgrades.
UNCUT. When the recording ends, so do you.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 16人 | 最終観測:2026年8月13日 02:58(46日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。