GAME DETAIL
The Long Way Up
A text-heavy cultivation roguelite. Climb a tower of a thousand floors that changes every run. When you fall you keep your realm and start again from the bottom, with Moye, a sword spirit who remembers every fall.
このゲームについて
Steamの詳しい説明を読む
A text-driven cultivation roguelite. Climb one thousand floors. Fall without dying. Climb again, stronger.
Every cultivator alive has stood at the foot of the Ascension Tower. A thousand floors up, the summit grants a single wish. In the way are trials, lightning tribulations and other climbers, and every climb but the last ends in a fall.
Falling doesn't kill you. You keep your realm and your arts and start again at the foot, one year older. Each climb starts stronger than the last one did, so the loop is simple: climb, fall, climb higher.
The Long Way Up is in Early Access. The core climb is complete and playable today: falling and rebirth, tribulations, sect life, Moye's bond across lives, rebirth across many lives (New Game+), and the Nine Boundless Heavens above the summit. Early Access is where more sects, more curios, deeper post-summit content, and balance get built with players climbing alongside.
FEATURES
A tower that reweaves itself. No two climbs share a road. Doors open that were never there before; the tower notices how you climb and answers.
Moye. A sword spirit nine hundred years old, dry as an anvil, who has outlived eleven wielders and remembers every fall you have ever taken. Her bond crosses rebirth.
Wuxing combat with real teeth. Five-element counters, drafted curios that stack into builds, and manual boss duels where guardians show their move cycles, so you can learn them and punish them.
Failure is the path. Tribulations at every realm's summit: survive the lightning, then face the heart-demon wearing your own doubts. Fail, fall, spend the comprehension, climb again deeper.
A living world. Rivals race you floor for floor and resent the tower for saving you. Sects take in members and go to war with each other. At every sanctuary fire you hear what happened below while you were climbing.
Rebirth, and what survives it. Ascend, wish, and begin again (New Game+) with Heaven's Trials, chasing deeds and a codex across many lives. Or press on past the summit, into the Nine Boundless Heavens.
Original ink-wash art and audio made for this game, over a pure, deterministic core: same seed, same climb, every time.
The long way up is the only way there.
スクリーンショット
評価・レビュー
全体レビュー レビュー不足または未評価 好評率 88.89% / 9件 取得:2026年9月8日 12:20
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 4人 | 最終観測:2026年8月29日 09:06(62日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 61人 | 最終観測:2026年8月28日 21:23(63日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。