GAME DETAIL
Morancairn: The Silent Wake
Single-player space strategy about the last ship of a vanished civilization: built to copy itself, no longer able to. Turn dead systems into mines, refineries, and shipyards. Design fleets, command the fights, lose ships, never the factory. Find out what silenced the galaxy.
このゲームについて
Steamの詳しい説明を読む
Arrive. Build. Replicate. Move on. That was the directive: ready each system for the colonists who would follow, copy yourself, and go on to the next. It was written by a civilization that expected to live forever. You wake damaged, alone, in a system you have no record of entering. Whoever wrote the directive is gone. The replication part is broken. Everything else can be repaired.
You explore a silent galaxy, one system at a time. You mine planets, build factories on their surfaces, run supply routes between them. You design ships, arm them, and send them in to clear out what's hostile, and loot what's left.
THE SHIPYARD, NOT THE WARSHIP
The Mothership doesn't fight. It builds the ships that do. You design the fleets and you command the fights, and the factory stays out of the line of fire. Ships are meant to be spent. Losing a fleet costs ships, resources, and time: a setback, not a game over. Build another.
THE LOOP
Scan each system for what's worth taking and what's still shooting.
Mine it, refine it, and turn it into a fleet.
Send the fleet in to clear what's hostile, then salvage the wrecks, yours and theirs.
Research bigger hulls and design your own ships and stations.
Then commit to a years-long burn and start again somewhere else.
THE QUESTION
The galaxy should be full of signals. It isn't. Underneath everything you build, that's the real job: finding out what happened to everyone else.
I'm building this on my own. No release date yet.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 165人 | 最終観測:2026年8月16日 22:28(42日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
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