GAME DETAIL
unDefense
A 2D Living World, Filled with Wild Creatures. Hurt Them, Scare Them, or Befriend Them on your way back Home.
このゲームについて
Steamの詳しい説明を読む
Story
Away and lost, you want nothing more than to return home.
An unexpected journey through the obscure depths of the Living Lands whispers hope of reaching home.
The Living Lands are home to strange and untamed creatures.
Every creature is different, with its own behaviours, moods, and distinct personality. They live in their own world, guided by natural instincts.
The creatures are not your enemies. They are native to the wild and may feel you are an unfamiliar threat. Some alpha predators may always see you as food, while others could be curious, indifferent, or even friendly from the very beginning.
Gameplay
unDefense is a Choice-driven game.
Actions and decisions have consequences, unlike on Earth.
Don't be surprised if creatures hold grudges. Or they learn to fear you, respect you, or hunt you harder.
You don’t have to take down every creature. You can scare them off, exhaust them into stopping, or slowly win their friendship and trust. Or leave some of them alone; perhaps they are introverted.
Hurt, Scare, Tire and Befriend.
To Hurt means using traditional combat.
To Scare means making a creature afraid enough to flee.
To Tire means wearing a creature down without attacking it by blocking, absorbing, and dodging incoming hits.
To Befriend means earning a creature’s trust through peaceful actions.
Ordinary Tools Against the Night
You arrived unprepared for a journey that was never meant to happen.
No guns, no swords, no fire, no magic.
Find ordinary tools along the way and find unordinary ways to use them.
Perhaps a Plunger? What about a Camera?
Could a bucket come in handy?
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 4人 | 最終観測:2026年8月26日 02:34(33日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。