GAME DETAIL
Coilbound
Coilbound is a dark fantasy roguelike where every enemy is a card of hidden traits. Descend a coiling dungeon, read each foe's abilities, and choose your path one card at a time — strike or slip past. But some traits refuse to end: it doesn't die when it dies.
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Steamの詳しい説明を読む
It doesn't die when it dies.
Coilbound is a dark fantasy roguelike about reading your enemies before you fight them. You descend a single coiling tunnel into the dark, and at every step the dungeon offers you two cards — one to the left, one to the right. Attack, or slip past. That single choice, made turn after turn, is the whole game.
Every enemy is a puzzle of traits
Each foe is a card that carries up to five hidden traits — seven for a boss. Poison that ignores your armor. A taunt that locks your other card away. Growth that makes waiting deadly. And immortality, which does exactly what it says. The traits sit on the card as small icons; click one and it opens into a full rule. Learning to read those traits — and deciding which fights to take and which to walk away from — is where Coilbound lives.
It doesn't die when it dies
Some traits refuse to end cleanly. Strike an immortal enemy and it shatters — then reassembles and comes back. A dying foe may lash out in one last desperate charge. Every enemy teaches you how it behaves, and the ones that break the rules are the ones you'll remember.
Descend, or don't
There is no perfect path down. Slipping past an enemy avoids the fight but leaves its trait working against you later. Attacking costs you now. Coilbound is built to keep that tension alive on every single turn — there is no dominant strategy waiting to be solved, only the enemy in front of you and the two cards in your hands.
Features
A dark fantasy roguelike played entirely through left/right card choices
Enemies built from stacked traits — up to five each, seven for bosses
Five playable classes, each reshaping how you read and answer the dungeon
38 relics and 38 enemies to learn, combine, and counter
A 16-floor first ending, a 30-floor true ending, and an endless mode beyond
Full English and Korean support
Playable at your own pace — turn-based, no timing, no pressure but the choice itself
How far you go isn't decided by how hard you can hit. It's decided by how well you read what's in front of you.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 3人 | 最終観測:2026年8月17日 08:52(45日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
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