GAME DETAIL
GRIDFALL
Meridian City, 2058. Magic came back; the megacorps never left. Take deniable contracts from bar-room fixers, jack into the Grid, and spend your pay on chrome or spellcraft — every implant burns the magic out of you. A neon-noir action-RPG about who killed your brother, and what it costs.
このゲームについて
Steamの詳しい説明を読む
Your brother came home from a corporate job in a body bag. The fixer who sent him won't say why. Start there.
GRIDFALL is a neon-noir open-world action-RPG in the classic 16-bit mold: real-time top-down street combat, karma-based advancement, hireable crew who take a cut, a hacking scene with its own geography, and a city that keeps moving whether you're watching or not.WORK THE STREETS
The contract loop — eight kinds of work (courier, escort, extraction, data theft, Grid runs, gang strikes, recovery, bodyguard) offered by fixers in bars and scaled to your reputation. Haggle the payout — the odds are on the button, and a critical failure withdraws the offer.
Deliberate gunfights — every attack is a wind-up you commit to. Reflexes speed the trigger, Willpower steadies the spell, and enemies play by the same rules you do.
A crew worth paying — hire named operatives out of bars, spend their karma, hand them your spare deck, install their chrome, and take direct control of any of them mid-fight. Hire a jacker and you can work Grid contracts without ever touching a deck yourself.
RUN THE GRID
Jack in from terminals, comm booths, and locked doors into a fog-covered lattice of gates, hubs, and cores. Nothing on the Grid patrols — the countermeasures are guards at their posts, and the smart way past them is deception, not damage.
Deceive, slip, or strike: pick your move as the trace probes race you to the exit. Crack corp cores for pay-data, cut site alarms from a relay, and jack out before the trace lands.
CHROME OR MAGIC — CHOOSE
Cyberware is powerful and permanent, and every implant burns Attunement — the same pool that feeds your Focus and spell power. A full-chrome enforcer casts like a rock. A pure hexweaver bleeds in a gunfight. The build is the choice.
Attuning to a totem is a skill, not a checkbox: invest in Wolf, Raven, or Serpent, re-attune when the job calls for it, and channel spells through a gauntlet instead of a gun hand.
A CITY THAT KEEPS ITS OWN HOURS
Five districts strung on a monorail — rust-belt scrapyards, a neon market mile, corporate glass, a lawless fringe, and an island the money keeps quiet. Day and night change who's on the street; rain changes how it shines.
Shoot a civilian or an Aegis Watch officer and the Heat follows you. Ghouls hold the sewers. Rumors point at work; work points at the story; the story points up.
A six-chapter revenge arc with an epilogue that closes every door you opened — plus side arcs, a numbers station, and a city full of named faces who remember you.
OUT OF THE MACHINE
Every sprite, portrait, tile, sound effect, and music loop is generated by code — no stock art, no asset packs. (The one file we didn't write is the UI font — Noto Sans, open-licensed.) The whole city comes out of the machine.
Partial controller support, four languages (English, Español, Русский, 简体中文), three difficulties, and a full stack of graphics toggles.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年9月6日 05:40(22日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 5人 | 最終観測:2026年9月1日 17:10(27日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
発売直後 発売から30日以内
更新あり 直近14日以内にSteamストア更新
価格変更 直近14日以内にSteam価格情報の変更
ゲームライフログ
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