GAME DETAIL
Galvanize Simulator
Manage a hot-dip galvanizing plant. Bid steel contracts, staff the pickle line and kettle, and run overhead cranes—auto or by hand. Upgrade plant equipment, optimize racks, expand your line, and ship coated loads on time without burning zinc or customers.
このゲームについて
Steamの詳しい説明を読む
You're the boss of a hot-dip galvanizing plant.
Steel comes in dirty. Customers want it out coated, on time, and on spec — and they'll send it back if you cut corners. Bid the work, staff the zones, and keep the line moving from degrease to kettle to shipping. Every load is money on the line.
Grab the pendant and dip it yourself.
Let the kettle run on autopilot, or take manual control and work the crane by hand — immersion, cook, and extract, each on the stopwatch. Time the phases right and you pull a clean coat every load. Rush it and you're stripping and re-dipping on your own dime. Upgrade from a shop-stock pendant to dual-speed and tech LCD controls as you go.
Staff the floor, manage the people.
Assign crew to zones by skill, watch attendance and friction, and handle check-ins, call-offs, and the occasional formal warning. A short-staffed shift drags the whole line — but the right people in the right spots keep the steel moving and the book in the black.
Run the business, not just the line.
Bid one-offs, rush jobs, and weekly accounts. Ship on time to keep your reputation. Grow building, line, and kettle tiers when the books allow it. Miss a deadline and you lose the account; deliver clean and the work keeps coming.
Features
Full galvanizing line — degrease, rinse, acid, flux, kettle, unrack, and shipping
Contract bidding — cents-per-pound jobs, weekly accounts, rush and squeeze offers. Collect Customers watch your ledger grow!
Plant growth — expand building, line, and kettle capacity over seasons
Crew & HR — zone staffing, attendance, friction, check-ins, and formal warnings
Overhead cranes — auto handoffs or manual kettle control with stopwatch dip phases
Zinc & quality — inventory, burn-up, under-coating, damage claims, and rework
Daily & books reporting — lbs/man-hour, cash, zinc, and what actually made (or lost) money.
Bid the work. Run the pickle line. Don’t run out of zinc.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 2人 | 最終観測:2026年8月17日 18:55(42日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
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