GAME DETAIL
Stellacore: Mining Odyssey
Stellacore: Mining Odyssey blends twin-stick combat with deep resource mining in a fast-paced 2D space shooter. Shatter block-built enemies piece by piece, crack asteroids for precious ores, and forge your loot into powerful ship upgrades!
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Steamの詳しい説明を読む
Stellacore: Mining Odyssey -> Steam Store about the game
Stellacore: Mining Odyssey is a fast-paced 2D space shooter and mining hybrid. Take the helm of a nimble starfighter in a frontier mining sector overrun by hostile, block-built machines. Shatter enemies piece by piece, crack asteroids for precious ores, and spend everything you salvage on a deep, branching upgrade tree — then push deeper into the sector.
Your goal: fight, mine, and upgrade your way through 26 hand-tuned stages across three difficulty modes — Easy, Hard, and one-life Permadeath — survive six boss battles along the way, and take down the final boss guarding the depths of the sector.
WHAT'S INCLUDED
26 stages with a steadily rising difficulty curve that mixes enemy types, scales enemy health and damage, and tightens the arena as you go deeper
6 boss battles spaced through the campaign, each with its own attack patterns and weak points, culminating in a final boss showdown with elite escorts
Three difficulty modes: Easy, Hard, and one-life Permadeath
6 ore types to collect
A deep, branching upgrade tree with dozens of upgrades across firepower, defense, drones, items, mining, and mobility
THE CORE LOOP — COMBAT AND MINING ARE ONE
Every enemy you destroy and every asteroid you crack drops the ores you need to grow stronger. The more you risk, the more you mine — and the deeper you go, the more you need. There is no downtime between fighting and earning: shooting, looting, and upgrading are one continuous cycle.
COMBAT — SHATTER BLOCK-BUILT ENEMIES
Every enemy in the sector is assembled from destructible blocks, and each block has its own health — and often its own weapon. A patrol ship may carry a turret block that peppers you from range, a laser block that sweeps a beam across the arena, or a blaster block that fires ring bursts up close. Tear off the dangerous blocks first to cripple an enemy's arsenal, or aim straight for its core to end the fight quickly.
Enemies move with purpose, too. Expect chasers that hunt you down, dashers that lunge through your line of fire, figure-eight weavers, snaking patrols, spiral divers, and sweeping edge-to-edge runs — each movement style demands a different dodge. Later stages combine enemy types and shrink the arena, turning every screen into a puzzle of angles and priorities.
MINING — CRACK ASTEROIDS BETWEEN THE BULLETS
Asteroid fields drift through the sector packed with extra ore — but mining leaves you exposed. Break them open for bonus resources while dodging enemy fire, and watch out for lightning-charged asteroids that chain deadly arcs across the field and turn a quick mining run into chaos.
PROGRESSION — FORGE YOUR OWN ODYSSEY
Everything you salvage feeds a deep, branching upgrade tree with dozens of nodes across five areas:
Firepower — bullet damage, fire rate, reload speed, clip size, extra bullets per volley, and rounds that ricochet through packed arenas
Defense — tougher hulls, hull regeneration, rechargeable shields, brief invincibility windows, and knockback dampeners
Items — arm rockets and a bullet-eraser that clears enemy fire from the screen in an emergency
Mining — a resource magnet, ore mixing/conversion, and bonus drops
Mobility — ship speed and handling
Upgrade paths branch and stack, so two players can forge very different ships. Your progress is saved and synced through Steam Cloud, so your Odyssey continues exactly where you left off.
THREE WAYS TO PLAY
Easy — a relaxed cruise through the sector for newcomers.
Hard — tuned for veterans who want a real fight.
Permadeath — one life across all 26 stages. When your ship falls, the run is over.
CONTROLS & LANGUAGES
Controls: mouse & keyboard, or a gamepad with twin-stick aiming (right stick to aim).
Languages: English & Simplified Chinese.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 2人 | 最終観測:2026年9月14日 08:58(12日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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