GAME DETAIL
Keeping Up
Keeping Up is a multi-window time-management roguelite set on a retro computer desktop. Juggle work, daily life, health, relationships, and personal projects, install unusual components, and build chains of clicking pulses before your entire life system crashes.
このゲームについて
Steamの詳しい説明を読む
Work, daily life, health, relationships, and your dreams are all falling apart at once. You cannot pause life—you can only try to keep up.
Keeping Up is a multi-window time-management roguelite set on a chaotic retro computer desktop. Every part of your life appears as a program window with a constantly draining progress bar. Watch the entire desktop, switch rapidly between competing demands, and prevent everything from crashing.
Each window requires a different kind of attention. Click repeatedly to catch up with work, wait for daily-life tasks to finish cooling down, hold a button to maintain your health, respond to messages at the right moment, and complete special interactions involving calculations, timing, and scratch-off panels.
As each run progresses, more windows appear and the pace becomes increasingly demanding.
Build Your Maintenance System
Complete stages and choose from a random selection of rewards. Increase your clicking range, improve recovery, slow down endangered windows, or make your clicks launch pulses across the desktop.
You can also collect and deploy unusual components:
Use auto-clickers to maintain important positions
Attach directional arrows to windows and turn them into pulse emitters
Redirect pulses by placing reflection windows
Use pause, close, and fast-forward components in critical situations
Window placement, component layout, and pulse direction all become part of your build. Gradually transform a chaotic desktop into an interconnected system capable of keeping itself running.
Recover Data From Every Failure
Every run leaves behind Data Fragments. Enter a BIOS-inspired disk utility to repair upgrade files and gain permanent improvements. Expand your clicking range, increase recovery power, gain additional lives, and unlock new components and pulse effects.
Even when you fail to keep up, the data you recover will help you go further next time.
Features
Manage multiple program windows with independently draining progress
Master varied interactions involving clicking, holding, cooldowns, timing, and quick decisions
Choose randomized roguelite rewards and components during each run
Build clicking pulses that can travel, change direction, and reflect across the desktop
Spend Data Fragments on permanent progression between runs
Complete a tightly paced Standard Mode
Unlock an increasingly demanding Endless Mode
Experience a retro visual style inspired by Windows 3.1, 95, XP, 7, 10, and classic BIOS interfaces
Enjoy CRT effects, system sounds, and dramatic window-crash animations
You cannot take care of everything forever.
But perhaps you can keep going a little longer.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 1人 | 最終観測:2026年8月14日 01:16(43日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。