GAME DETAIL
Rewritten: Chasing History
The year is 2050. You're failing History and P.E. — so your teacher drops you into an AI simulation of the past. Chase down real historical figures, study who they truly were, and decide who history keeps. A cute catch-and-judge game with the soul of an ethics class.
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Steamの詳しい説明を読む
You decide who history keeps.
The year is 2050. You're a teenager flunking two subjects at once — History and P.E. Your teacher's solution? Drop you into an ultra-realistic AI simulation of the past, where the only way to pass is to run, catch, and judge the people who shaped the world.
TWO SUBJECTS, ONE CHASE
Every map grades you on two report cards at once:
• P.E. — how many marked figures you physically chase down and catch.
• History — whether you catch the RIGHT ones. Pull a net-negative figure out of the timeline and the simulated world heals; remove a pillar and it crumbles.
HISTORY THAT PUSHES BACK
The people you meet are real — Caesar, Cleopatra, Cicero, Socrates, Pericles — tangled in a living web of cause and effect. Remove Crassus and Caesar's rise falters. Remove Cicero and the Renaissance loses a voice. There are no heroes and villains, only trade-offs — and over-correcting the past costs as much as leaving it alone.
READ BEFORE YOU JUDGE
Open the in-game Codex and read a rich, illustrated biography of every figure before you decide their fate — a real history encyclopedia hiding inside a chase game.
A TOYBOX OF GADGETS
You're inside a simulation, so you don't fight — you hack it. Dash, freeze time, scan through walls, throw bubble-traps, drop decoys, lasso your targets. Abilities are scattered across each map, Quake-style.
CUTE ON THE SURFACE, SERIOUS UNDERNEATH
A bright, storybook world any kid can enjoy — carrying questions that don't have easy answers.
FEATURES
• Catch-and-judge gameplay across historical eras (Rome, Athens — more to come)
• A counterfactual grading system where your choices ripple through a causal network
• Real historical figures with full illustrated Codex entries
• Four difficulty modes — from a relaxed sandbox to a merciless run
• Build your own maps in Custom Game
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 4人 | 最終観測:2026年8月14日 02:17(45日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
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