GAME DETAIL
Nova Protocol
A neon bullet heaven at absurd scale. Thousands of wireframe enemies, one auto-firing interceptor, and a grid floor that buckles beneath the swarm. Draft augments, evolve your weapons, and survive a boss every five waves — until the Black Hole arrives at wave thirty, then it's the Finale wave!
このゲームについて
Steamの詳しい説明を読む
Nova Protocol is a high-speed neon arena survival shooter. You pilot a single interceptor against thousands of wireframe enemies on a grid floor that physically buckles and warps beneath them. Your guns fire themselves - your job is to move, to build, and to survive.
The swarm runs at full speed with thousands of enemies on screen - thirteen distinct types that flank, weave, split, snipe, and fly. The hard ceiling is three thousand six hundred, and yes, you can reach it. Kill one and it shatters into its own wireframe edges and rains apart.
Every level deals you four augments. Stack them into builds that spiral out of control:
Chain Lightning - shots arc between enemies, one extra jump per stack
Saw Drones - orbiting blades that shred anything you brush past
Rocket Pods, Cryo Rounds, Bleed, Shrapnel, Thorns, Dash Blades and more
Weapon Evolutions - find the right combination and your loadout transforms: RAILSTORM turns your shots into infinite-pierce rounds, SAW HALO doubles your orbital blades
A boss arrives every five waves and the roster never repeats - the Warden, the Omega Warden, the Gate Guardian, the enormous Colossus that shifts tactics every ten percent of its health, and the bullet-hell Vortex.
Then at wave thirty, the Black Hole arrives: a boss that dilates time, drags you off your course, and craters the floor beneath it.
Survive that and the Final Stand begins - a relentless, escalating swarm that only ends one way.
Survival - the full run. The boss ladder to the Black Hole, then Final Stand.
Time Trial - 240 seconds on the clock, then the Omega Warden shows up.
Expedition - three themed maps, shrines to claim under pressure, gate guardians to break.
Loadout - choose your gun, pre-pick your augments, and crank the swarm multiplier up to 6x.
Custom - dial in exactly which enemies and which bosses you want, and how many of each.
Credits bank between runs and buy permanent upgrades in the Armory and a six-node Research tree - all of it additive, so nothing is ever locked away from a first-time player.
Five ships, each a different opening hand rather than a skin: the balanced WRAITH, the glass-cannon LANCE, the armoured BULWARK that hits back when struck, the HALO that launches with blades already in orbit, and the frantic SURGE that ramps as you kill.
Ascension levels raise the ceiling once the game starts bending to you. Twenty-eight achievements and global leaderboards for best wave, high score, and time survived in Final Stand.
Full controller support
A driving electronic soundtrack
Screen-shake and damage-flash sliders, a reduced-flashing photosensitivity mode, and a render-resolution setting
Online co-op coming in a post-launch update
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 4人 | 最終観測:2026年8月26日 03:30(31日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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