PlayMEX
LIMP MODEの作品画像

GAME DETAIL

LIMP MODE

種別:ゲーム 発売日:2026年10月 日本語対応未確認
価格未定

A driving survival game with real drift physics and deep tuning. Your car is your life: read fault codes with an OBD scanner, clear them to limp on, cut systems for power. Run the highway where the dead are just bad weather - or hit 20-player drift servers. Built by a real mechanic.

このゲームについて

Steamの詳しい説明を読む

Your car is in limp mode. So is the world.

LIMP MODE is a driving survival game about one thing: keeping a broken car alive. The handling leans simulation, the tuning goes deep, and the road does not care. Fuel is your run timer. Every stop for gas, parts or loot costs you something. And when the engine light comes on, you don't pray — you plug in a scanner.


Driving that takes itself seriously
This is a driving game first. Slip-based tire physics, weight transfer, and drift behavior tuned by a real-life drifter and former tuning shop operator. If you can hold a slide in a sim, you'll feel at home here — and when the road gets ugly, a clean powerslide is a survival skill.

Drift servers — 20 players, your cars, your tracks
A second multiplayer mode next to co-op. Open the server browser, join a public drift session or host your own — private if you want it.
Up to 20 players on dedicated drift maps, tandems included.

Everyone gets their own pit box: lift, storage, and a box you can design yourself and show off.

You drive YOUR cars — wreck one drifting, and it stays wrecked in story mode until you fix it.

Build tracks in the track editor and host sessions on them. Share tracks and box designs with the community.

Parts shop and a burger stand right at the pit lane — the meeting point between runs.


The diagnostic scanner is the weapon
Designed by a working car diagnostics technician, the OBD tester is the heart of the game:
Read fault codes — know exactly which part is failing instead of guessing.

Clear faults — the limp mode gamble: the car runs again NOW, but the fault comes back, and the intervals get shorter every time.

Disable systems — software tuning with a price. Kill the cat for more power and flames from the exhaust… and every zombie nearby hears it.

Every intervention is a decision with a cost. Never a no-brainer.

Tuning like in a real shop
Mechanical parts, software stages and body kit — lift kits, wheel and track-width setups, paint, tint, and pieces you'll be glad you bolted on when the horde closes in. Built by someone who ran a tuning shop for a living.

Your cars are really yours
A personal garage that follows you across every mode: your own cars, each with its service book and odometer. Damage, tuning, mileage — it all travels with the car, no matter whose game you're in. Find a car in the world, register it, and it's yours for good.

A car that breaks like a real car
Parts wear out, take damage, can be stripped from wrecks — used parts come with used condition.

Hit a rock and crack your oil pan? It drips in real time, leaves a slick under the car, and the puddle on the road is slippery.

No radiator? Fine — until the temperature gauge says otherwise.

Weak battery, horde incoming, key turning slowly: that sound is the whole game in one moment.

The dead hold the cities
Out on the highway the dead are just the weather: strays around wrecks, shapes in the headlights. The infected cities are another story — that's where the hordes are, and that's where the best loot sits. You decide when the reward is worth driving into the storm.

Why you're driving
Your grandfather is 1,000 kilometers up the highway, and the phone only works sometimes. One broken car, one long road, and a reason to keep the engine alive.

One world per save — your wrecks wait for you
Death ends the run, not the world. You wake up at your base; the same highway is still out there, with every stripped container and every car you abandoned at kilometer 40. Walk back, drive back — or let it rust.

Co-op for up to 4 players
Run the highway with friends: one drives, one rides shotgun with the scanner, everyone fights. Runs start at the host's base — so they'll see what you built.

STEAM USER TAGS

ユーザータグ

ATTENTION

注目度メトリクス

現在プレイヤー数 未集計 最終観測:未集計
Steamフォロワー数 57人 最終観測:2026年9月8日 03:51(21日経過)

プレイヤー推移

データ蓄積中 24時間平均

選択した期間に観測データはありません。

Steamフォロワー推移

2件以上で集計 直近7日

選択した期間に観測データはありません。

プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。

発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。

指標 現在値 観測状況
現在プレイヤー数 未集計 最終観測:未集計
24時間ピーク データ蓄積中 未集計・直近7日 0件
Steamフォロワー数 57人 最終観測:2026年9月8日 03:51(21日経過)
7日フォロワー増加 2件以上で集計 履歴あり・更新待ち・直近7日 0件

PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。

ジャンル・機能

機能カテゴリ

DualSenseコントローラーサポートDUALSHOCKコントローラーサポートSteamクラウドSteamワークショップファミリーシェアリングフルコントローラサポートレベル編集可能協力プレイ

注目ポイント

更新あり 直近14日以内にSteamストア更新

ゲームライフログ

所有ゲームとして同期されると、 このゲームの記録を残せます。

基本情報

発売日
2026年10月
価格
価格未定
価格区分
未確定
開発元
StreetMarkers Games
販売元
StreetMarkers Games
対応OS
Windows / Linux
コンテンツ種別
ゲーム

対応言語

言語 対応 フル音声
日本語 — —
英語 ○ ○

Steamの保存済み情報から 2言語を確認できます。

自分の実績進捗

未同期

Steamでログインすると、このゲームの実績解除率や 最近解除した実績を表示できます。

Steamでログイン

あなたのゲーム情報

Steamでログインすると、所有状況、プレイ時間、 ライフログを表示できます。

トップからSteamログイン

STEAM USER TAGS

LIMP MODEのユーザータグ

変更内容が保存されていません

このまま移動すると、入力した内容が失われます。