GAME DETAIL
SHHH: Don't Wake the House
A solo and co-op stealth heist for 1–4 players. Sneak into a sleeping house, steal the required loot, and escape before the owner wakes. Every footstep, dropped object, and even your voice fills the Wake Meter.
このゲームについて
Steamの詳しい説明を読む
The house is asleep. Keep it that way.
You and up to three friends have one night and one van. The owner is upstairs in bed. Everything you take has to leave through the front door without waking him - and the game is listening.Your microphone is a game mechanic
SHHH uses proximity voice chat, and it is not just for talking. The game measures how loud you actually are. A whisper is nearly free. A normal conversation slowly fills the Wake Meter. A laugh or a shout carries through the house and can end the night on its own. The tension does not come from the game telling you to be quiet - it comes from your friend panicking out loud two rooms away.
No microphone? The game is fully playable without one.Noise is the real enemy
Sneak, walk or sprint - each is louder than the last.
Drop a vase and it shatters. Bang a television into a doorframe and the whole house hears it.
Heavy loot is loud loot: the bigger the prize, the more noise it makes moving.
The Wake Meter cools down when you stay still - patience is a tactic.
Some things take two
Fridges, televisions, washing machines and safes cannot be carried alone. One player can drag one slowly and noisily; two players carry it properly, one on each end, and have to agree where it goes. Co-ordinating a fridge down a dark hallway in a whisper is exactly the kind of trouble this game is made of.If he wakes up
The owner gets out of bed with a torch and starts looking. Hide in a wardrobe, under a bed, behind a curtain - but hiding is not safe: rustle, or speak, and he knows where you are. Get caught and he drags you to the garage and ties you up. A teammate has to work the knots loose before the lights go out, or your share of the night goes with you.Contracts, nights and a debt
Every night is a contract: reach the target value, deliver the specific items the fence asked for, and get to the van. The fence takes his cut, the van is rented, and what is left is yours. Miss a payment and the run is over.Everyone is equal in the house
Money buys looks and nothing else. Nearly fifty playable characters to unlock - and not one of them makes you quieter, faster or harder to catch. Nobody joins your crew at a disadvantage.Play it your way
Fully playable solo, built for 2-4.
Play with friends, or open your night to strangers with an optional password.
Different houses to rob, each with its own layout and hiding places.
Full English and Russian.
A note on AI
Generative AI was used only to create selected pre-generated promotional artwork for the Steam store page and other marketing materials. All resulting images were manually reviewed, selected, and edited by the developer. The game does not use generative AI during gameplay and does not generate any live AI content.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年9月8日 00:48(21日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 1人 | 最終観測:2026年9月3日 00:19(26日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
発売直後 発売から30日以内
更新あり 直近14日以内にSteamストア更新
価格変更 直近14日以内にSteam価格情報の変更
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。